v0.6.3
Server
- Add Docker Build by @miketweaver in #55
- Added: Version numbers can now be changed on archives
- Added: Collections can now be assigned to games when editing a game
- Changed: When picking files from an archive for actions,
{InstallDir}
is used by default for Working Directory - Changed: Set default theme to dark
- Changed: Hitting the enter key with game title input focused will trigger metadata lookup
- Changed: Uploader cannot be closed while a file is actively being uploaded
- Changed: Game tags are no longer limited to a count of 20 when using metadata lookup
- Fixed: Manually uploading media via media editor now properly abides by maximum size setting
- Fixed: Script editor now properly validates required fields
- Fixed: Tag inputs are now properly populated on metadata lookup/fetching
- Fixed: Online multiplayer counts are now properly generated for manifests
- Fixed: Saves page under profile would not render if a game had been deleted that had associated saves
- Fixed: Export links now open in a new tab
- Fixed: Metadata lookup no longer shows stale data on subsequent lookups
- Fixed: Administrators can now log in if "Require Approval" is enabled
Client
- Added: Hitting the "Delete" key with a save selected in the save manager deletes the save
- Changed: Completed items in download queue are now sorted by descending
- Fixed: Working directory on non-primary actions was not being mapped correctly
- Fixed: Game metadata is now fetched again after installation, allowing actions to be populated correctly
- Fixed: If communication to a server is lost without being in offline mode, games would sometimes throw an error instead of providing actions or starting the game
New Contributors
- @miketweaver made their first contribution in #55
Full Changelog: v0.6.2...v0.6.3