Skip to content

Commit

Permalink
update
Browse files Browse the repository at this point in the history
  • Loading branch information
LCA-EET committed Apr 2, 2024
1 parent 5c114eb commit 75ee37d
Show file tree
Hide file tree
Showing 374 changed files with 12,270 additions and 4,496 deletions.
Binary file modified EE/generated/c/are/xac100.are
Binary file not shown.
Binary file modified EE/generated/c/are/xac101.are
Binary file not shown.
74 changes: 74 additions & 0 deletions EE/generated/c/baf/xac322.baf
Original file line number Diff line number Diff line change
@@ -0,0 +1,74 @@
IF
Global("bd_ai_controls","locals",0)
THEN
RESPONSE #100
SetGlobal("bd_ai_controls","locals",1)
SetGlobal("bd_no_assist","locals",2)
SetGlobal("bd_no_search","locals",1)
END

IF
!Allegiance(Myself,ENEMY)
NumberOfTimesTalkedTo(0)
See([PC])
THEN
RESPONSE #100
SaveLocation("LOCALS","bd_default_loc",[3920.3409])
ApplySpellRES("bdcutspy",Myself) // No such index
StartDialogueNoSet([PC])
END

IF
!Allegiance(Myself,ENEMY)
NearLocation(Myself,3920,3409,6)
!See([PC])
THEN
RESPONSE #100
RandomWalk()
END

IF
Allegiance(Myself,ENEMY)
Global("bd_amulet","locals",0)
!GlobalTimerNotExpired("bd_cast","locals")
HasItem("bdamul03",Myself) // Amulet of Abnormally Awesome Ankheg Summoning
See(NearestEnemyOf(Myself))
THEN
RESPONSE #100
SetInterrupt(FALSE)
SetGlobal("bd_amulet","locals",1)
SetGlobalTimer("bd_cast","locals",ONE_ROUND)
SetGlobalTimerRandom("bd_use_amulet","locals",TWO_ROUNDS,THREE_ROUNDS)
UseItem("bdamul03",Myself) // Amulet of Abnormally Awesome Ankheg Summoning
SetInterrupt(TRUE)
Continue()
END

IF
Global("bd_amulet","locals",1)
!GlobalTimerNotExpired("bd_cast","locals")
HasItem("bdamul03",Myself) // Amulet of Abnormally Awesome Ankheg Summoning
!GlobalTimerNotExpired("bd_use_amulet","locals")
DifficultyGT(EASY)
See(NearestEnemyOf(Myself))
THEN
RESPONSE #100
SetInterrupt(FALSE)
SetGlobalTimer("bd_cast","locals",ONE_ROUND)
SetGlobalTimerRandom("bd_use_amulet","locals",TWO_ROUNDS,THREE_ROUNDS)
UseItem("bdamul03",Myself) // Amulet of Abnormally Awesome Ankheg Summoning
SetInterrupt(TRUE)
RESPONSE #50
Continue()
END

IF
Allegiance(Myself,ENEMY)
NearLocation(Myself,3920,3409,30)
Global("BD_Ferrusk_Allies","MYAREA",0)
THEN
RESPONSE #100
SetGlobal("BD_Ferrusk_Allies","MYAREA",1)
Continue()
END

File renamed without changes.
89 changes: 80 additions & 9 deletions EE/generated/c/baf/xac325.baf
Original file line number Diff line number Diff line change
@@ -1,19 +1,90 @@
IF
See([PC])
AttackedBy([GOODCUTOFF],DEFAULT)
Allegiance(Myself,NEUTRAL)
Die()
GlobalLT("bd_coal_killed","bd4000",0) // Dragonspear Castle, Exterior
THEN
RESPONSE #300
IncrementGlobal("bd_coal_count","bd4000",-1) // Dragonspear Castle, Exterior
IncrementGlobal("bd_coal_killed","bd4000",1) // Dragonspear Castle, Exterior
ChangeAIScript("",RACE)
ChangeAIScript("",GENERAL)
END

IF
Die()
THEN
RESPONSE #300
IncrementGlobal("bd_coal_count","bd4000",-1) // Dragonspear Castle, Exterior
IncrementGlobal("bd_coal_killed","bd4000",1) // Dragonspear Castle, Exterior
ChangeAIScript("",RACE)
ChangeAIScript("",GENERAL)
DestroySelf()
END

IF
Global("bd_lanewalk","locals",0)
Global("bd_outer_gate_explosion","bd4000",0) // Dragonspear Castle, Exterior
THEN
RESPONSE #100
SmallWait(5)
Enemy()
SetGlobal("bd_lanewalk","locals",1)
SetGlobal("bd_no_retreat","locals",1)
SetGlobal("bd_no_search","locals",1)
SaveObjectLocation("LOCALS","bd_walk_point1","dsc_gate_outer")
SaveObjectLocation("LOCALS","bd_walk_point2","courtyard")
SaveObjectLocation("LOCALS","bd_default_loc","courtyard")
ChangeSpecifics(Myself,ALLIES2)
ChangeEnemyAlly(Myself,GOODBUTBLUE)
END

IF
See(Player1)
!Allegiance(Myself,ENEMY)
NumberOfTimesTalkedTo(0)
Global("bd_lanewalk","locals",0)
Global("bd_outer_gate_explosion","bd4000",1) // Dragonspear Castle, Exterior
GlobalLT("bd_plot","global",440)
THEN
RESPONSE #100
Dialogue(Player1)
SetGlobal("bd_lanewalk","locals",1)
SetGlobal("bd_no_retreat","locals",1)
SetGlobal("bd_no_search","locals",1)
SaveObjectLocation("LOCALS","bd_walk_point1","dsc_gate_outer")
SaveObjectLocation("LOCALS","bd_walk_point2","camp_arrival1")
SaveObjectLocation("LOCALS","bd_default_loc","camp_arrival1")
ChangeEnemyAlly(Myself,GOODBUTBLUE)
RESPONSE #100
SetGlobal("bd_lanewalk","locals",1)
SetGlobal("bd_no_retreat","locals",1)
SetGlobal("bd_no_search","locals",1)
SaveObjectLocation("LOCALS","bd_walk_point1","dsc_gate_outer")
SaveObjectLocation("LOCALS","bd_walk_point2","camp_arrival2")
SaveObjectLocation("LOCALS","bd_default_loc","camp_arrival2")
ChangeEnemyAlly(Myself,GOODBUTBLUE)
RESPONSE #100
SetGlobal("bd_lanewalk","locals",1)
SetGlobal("bd_no_retreat","locals",1)
SetGlobal("bd_no_search","locals",1)
SaveObjectLocation("LOCALS","bd_walk_point1","dsc_gate_outer")
SaveObjectLocation("LOCALS","bd_walk_point2","courtyard")
SaveObjectLocation("LOCALS","bd_default_loc","courtyard")
ChangeEnemyAlly(Myself,GOODBUTBLUE)
END

IF
!GlobalLT("bd_plot","global",450)
Global("bd_lanewalk","locals",0)
GlobalGT("bd_move_into_keep","locals",0)
NearSavedLocation(Myself,"LOCALSbd_default_loc",5)
Switch("bd_move_into_keep","locals")
THEN
RESPONSE #1
IncrementGlobal("bd_move_into_keep","locals",1)
SetGlobal("bd_no_search","locals",1)
SaveLocation("LOCALS","bd_default_loc",[4160.1885])
SetGlobal("bd_retreat","locals",1)
RESPONSE #2
IncrementGlobal("bd_move_into_keep","locals",1)
Face(NW)
SaveLocation("LOCALS","bd_default_loc",[4425.540])
SetGlobal("bd_retreat","locals",1)
RESPONSE #3
Face(NW)
EscapeAreaObject("TransBD4100")
END

File renamed without changes.
31 changes: 31 additions & 0 deletions EE/generated/c/baf/xac357.baf
Original file line number Diff line number Diff line change
@@ -0,0 +1,31 @@
IF
Global("bd_lanewalk","locals",0)
Global("bd_outer_gate_explosion","bd4000",1) // Dragonspear Castle, Exterior
GlobalTimerExpired("bd_wave2_timer","bd4000") // Dragonspear Castle, Exterior
THEN
RESPONSE #100
SetGlobal("bd_lanewalk","locals",1)
SetGlobal("bd_no_retreat","locals",1)
SetGlobal("bd_no_search","locals",1)
SaveObjectLocation("LOCALS","bd_walk_point1","dsc_gate_outer")
SaveObjectLocation("LOCALS","bd_walk_point2","camp_arrival1")
SaveObjectLocation("LOCALS","bd_default_loc","camp_arrival1")
ChangeEnemyAlly(Myself,GOODBUTBLUE)
RESPONSE #100
SetGlobal("bd_lanewalk","locals",1)
SetGlobal("bd_no_retreat","locals",1)
SetGlobal("bd_no_search","locals",1)
SaveObjectLocation("LOCALS","bd_walk_point1","dsc_gate_outer")
SaveObjectLocation("LOCALS","bd_walk_point2","camp_arrival2")
SaveObjectLocation("LOCALS","bd_default_loc","camp_arrival2")
ChangeEnemyAlly(Myself,GOODBUTBLUE)
RESPONSE #100
SetGlobal("bd_lanewalk","locals",1)
SetGlobal("bd_no_retreat","locals",1)
SetGlobal("bd_no_search","locals",1)
SaveObjectLocation("LOCALS","bd_walk_point1","dsc_gate_outer")
SaveObjectLocation("LOCALS","bd_walk_point2","courtyard")
SaveObjectLocation("LOCALS","bd_default_loc","courtyard")
ChangeEnemyAlly(Myself,GOODBUTBLUE)
END

0 comments on commit 75ee37d

Please sign in to comment.