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...it/src/main/java/com/leonardobishop/quests/bukkit/tasktype/type/ReplenishingTaskType.java
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package com.leonardobishop.quests.bukkit.tasktype.type; | ||
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import com.destroystokyo.paper.loottable.LootableBlockInventory; | ||
import com.destroystokyo.paper.loottable.LootableEntityInventory; | ||
import com.destroystokyo.paper.loottable.LootableInventory; | ||
import com.destroystokyo.paper.loottable.LootableInventoryReplenishEvent; | ||
import com.leonardobishop.quests.bukkit.BukkitQuestsPlugin; | ||
import com.leonardobishop.quests.bukkit.tasktype.BukkitTaskType; | ||
import com.leonardobishop.quests.bukkit.util.TaskUtils; | ||
import com.leonardobishop.quests.common.player.QPlayer; | ||
import com.leonardobishop.quests.common.player.questprogressfile.TaskProgress; | ||
import com.leonardobishop.quests.common.quest.Quest; | ||
import com.leonardobishop.quests.common.quest.Task; | ||
import org.bukkit.block.Block; | ||
import org.bukkit.entity.Entity; | ||
import org.bukkit.entity.Player; | ||
import org.bukkit.event.EventHandler; | ||
import org.bukkit.event.EventPriority; | ||
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public final class ReplenishingTaskType extends BukkitTaskType { | ||
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private final BukkitQuestsPlugin plugin; | ||
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public ReplenishingTaskType(BukkitQuestsPlugin plugin) { | ||
super("replenishing", TaskUtils.TASK_ATTRIBUTION_STRING, "Replenish a set amount of certain blocks or entities."); | ||
this.plugin = plugin; | ||
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super.addConfigValidator(TaskUtils.useRequiredConfigValidator(this, "amount")); | ||
super.addConfigValidator(TaskUtils.useIntegerConfigValidator(this, "amount")); | ||
super.addConfigValidator(TaskUtils.useMaterialListConfigValidator(this, TaskUtils.MaterialListConfigValidatorMode.BLOCK, "block", "blocks")); | ||
super.addConfigValidator(TaskUtils.useEntityListConfigValidator(this, "mob", "mobs")); | ||
} | ||
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) | ||
public void onLootableInventoryReplenish(LootableInventoryReplenishEvent event) { | ||
Player player = event.getPlayer(); | ||
if (player.hasMetadata("NPC")) { | ||
return; | ||
} | ||
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QPlayer qPlayer = plugin.getPlayerManager().getPlayer(player.getUniqueId()); | ||
if (qPlayer == null) { | ||
return; | ||
} | ||
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final LootableInventory inventory = event.getInventory(); | ||
final Block block = inventory instanceof final LootableBlockInventory blockInventory ? blockInventory.getBlock() : null; | ||
final Entity entity = inventory instanceof final LootableEntityInventory entityInventory ? entityInventory.getEntity() : null; | ||
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for (TaskUtils.PendingTask pendingTask : TaskUtils.getApplicableTasks(event.getPlayer(), qPlayer, this, TaskUtils.TaskConstraint.WORLD)) { | ||
Quest quest = pendingTask.quest(); | ||
Task task = pendingTask.task(); | ||
TaskProgress taskProgress = pendingTask.taskProgress(); | ||
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if (block != null) { | ||
super.debug("Player replenished a block, current block is " + block.getType(), quest.getId(), task.getId(), player.getUniqueId()); | ||
if (!TaskUtils.matchBlock(this, pendingTask, block, player.getUniqueId())) { | ||
super.debug("Continuing...", quest.getId(), task.getId(), player.getUniqueId()); | ||
continue; | ||
} | ||
} else if (entity != null) { | ||
super.debug("Player replenished an entity, current entity is " + entity.getType(), quest.getId(), task.getId(), player.getUniqueId()); | ||
if (!TaskUtils.matchEntity(this, pendingTask, entity, player.getUniqueId())) { | ||
super.debug("Continuing...", quest.getId(), task.getId(), player.getUniqueId()); | ||
continue; | ||
} | ||
} else { | ||
continue; | ||
} | ||
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int progress = TaskUtils.incrementIntegerTaskProgress(taskProgress); | ||
super.debug("Incrementing task progress (now " + progress + ")", quest.getId(), task.getId(), player.getUniqueId()); | ||
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int amount = (int) task.getConfigValue("amount"); | ||
if (progress >= amount) { | ||
super.debug("Marking task as complete", quest.getId(), task.getId(), player.getUniqueId()); | ||
taskProgress.setCompleted(true); | ||
} | ||
} | ||
} | ||
} |