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Fix mixer channel updates on solo/mute (#7055)
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* Fix mixer channel updates on solo/mute

Fix the update of the mixer channels whenever a channel is soloed or muted.

The solution is rather "brutal" as it updates all mixer channel views when one of the models changes.

Introduce private helper method `MixerView::updateAllMixerChannels`. It calls the `update` method on each `MixerChannelView` so that they can get repainted.

Call `updateAllMixerChannels` at the end of the existing method `toggledSolo`.

Introduce a new method `MixerView::toggledMute` which is called whenever the mute model of a channel changes. It also updates all mixer channels.

Fixes #7054.

* Improve mixer channel update for mute events

Improve the mixer channel update for mute events by not delegating to `MixerView` like for the solo case. Instead the `MixerChannelView` now has its own `toggledMute` slot which simply updates the widget on changes to the mute model.

Also fix `MixerChannelView::setChannelIndex` by disconnecting from the signals of the previous mixer channel and connecting to the signals for the new one.

Remove `toggledMute` from `MixerView`.

The solo implementation is kept as is because it also triggers changes to the core model. So the chain seems to be:
* Solo button clicked in mixer channel view
* Button changes solo model
* Solo model signals to mixer view which was connected via the mixer channel view
* Mixer view performs changes in the other core models
* All mixer channels are updated.

Are better chain would first update the core models and then update the GUI from the changes:
* Solo button clicked in mixer channel view
* Button changes solo model
* Solo model signals to core mixer, i.e. not a view!
* Mixer view performs changes in the other core models
* Changed models emit signal to GUI elements

* Revert "Improve mixer channel update for mute events"

This reverts commit ede6596.

* Add comment

After the revert done with commit the code is more consistent again but not in a good way. Hence a comment is added which indicates that an inprovement is needed.

* Abstract mixer retrieval

Abstract the retrieval of the mixer behind the new method `getMixer`. This is done in preparation for some dependency injection so that the `MixerView` does not have to ask the `Engine` for the mixer but gets it injected, a.k.a. the "Hollywood principle": "Don't call us, we'll call you."

It's called `getMixer` and not just mixer because it allows for locale variables to be called `mixer` without confusing it with the method.

* Let MixerView connect directly to models

Let the `MixerView` connect directly to the solo and mute models it is connected with.

Remove the connections that are made in `MixerChannelView` which acted as a proxy which only complicated things.

Add `connectToSoloAndMute` which connects the `MixerView` to the solo and mute models of a given channel. Call it whenever a new channel is created.

Add `disconnectFromSoloAndMute` which disconnects the `MixerView` from the solo and mute models of a given channel. Call it when a channel is deleted.

* Code cleanup

Cleanup code related to the creation of the master channel view.

* Inject the Mixer into the MixerView

Inject the `Mixer` into the `MixerView` via the constructor. This makes it more explicit that the `Mixer` is the model of the view. It also implements the "Dependency Inversion Principle" in that the `MIxerView` does not have to ask the `Engine` for the `Mixer` anymore.

The current changes should be safe in that the `Mixer` instance is static and does not change.

* Fix connections on song load

Disconnect and reconnect in `MixerView::refreshDisplay` which is called when a song is loaded.
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michaelgregorius committed Jan 15, 2024
1 parent 5fdf611 commit 629ba03
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Showing 4 changed files with 87 additions and 24 deletions.
18 changes: 17 additions & 1 deletion include/MixerView.h
Original file line number Diff line number Diff line change
Expand Up @@ -38,14 +38,19 @@
#include "embed.h"
#include "EffectRackView.h"

namespace lmms
{
class Mixer;
}

namespace lmms::gui
{
class LMMS_EXPORT MixerView : public QWidget, public ModelView,
public SerializingObjectHook
{
Q_OBJECT
public:
MixerView();
MixerView(Mixer* mixer);
void keyPressEvent(QKeyEvent* e) override;

void saveSettings(QDomDocument& doc, QDomElement& domElement) override;
Expand Down Expand Up @@ -97,7 +102,17 @@ public slots:

private slots:
void updateFaders();
// TODO This should be improved. Currently the solo and mute models are connected via
// the MixerChannelView's constructor with the MixerView. It would already be an improvement
// if the MixerView connected itself to each new MixerChannel that it creates/handles.
void toggledSolo();
void toggledMute();

private:
Mixer* getMixer() const;
void updateAllMixerChannels();
void connectToSoloAndMute(int channelIndex);
void disconnectFromSoloAndMute(int channelIndex);

private:
QVector<MixerChannelView*> m_mixerChannelViews;
Expand All @@ -109,6 +124,7 @@ private slots:
QWidget* m_channelAreaWidget;
QStackedLayout* m_racksLayout;
QWidget* m_racksWidget;
Mixer* m_mixer;

void updateMaxChannelSelector();

Expand Down
2 changes: 1 addition & 1 deletion src/gui/GuiApplication.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -148,7 +148,7 @@ GuiApplication::GuiApplication()
connect(m_songEditor, SIGNAL(destroyed(QObject*)), this, SLOT(childDestroyed(QObject*)));

displayInitProgress(tr("Preparing mixer"));
m_mixerView = new MixerView;
m_mixerView = new MixerView(Engine::mixer());
connect(m_mixerView, SIGNAL(destroyed(QObject*)), this, SLOT(childDestroyed(QObject*)));

displayInitProgress(tr("Preparing controller rack"));
Expand Down
3 changes: 1 addition & 2 deletions src/gui/MixerChannelView.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -110,8 +110,7 @@ namespace lmms::gui
m_soloButton->setActiveGraphic(embed::getIconPixmap("led_red"));
m_soloButton->setInactiveGraphic(embed::getIconPixmap("led_off"));
m_soloButton->setCheckable(true);
m_soloButton->setToolTip(tr("Solo this channel"));
connect(&mixerChannel->m_soloModel, &BoolModel::dataChanged, mixerView, &MixerView::toggledSolo, Qt::DirectConnection);
m_soloButton->setToolTip(tr("Solo this channel"));

QVBoxLayout* soloMuteLayout = new QVBoxLayout();
soloMuteLayout->setContentsMargins(0, 0, 0, 0);
Expand Down
88 changes: 68 additions & 20 deletions src/gui/MixerView.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -52,10 +52,11 @@ namespace lmms::gui
{


MixerView::MixerView() :
MixerView::MixerView(Mixer* mixer) :
QWidget(),
ModelView(nullptr, this),
SerializingObjectHook()
SerializingObjectHook(),
m_mixer(mixer)
{
#if QT_VERSION < 0x50C00
// Workaround for a bug in Qt versions below 5.12,
Expand All @@ -67,8 +68,7 @@ MixerView::MixerView() :
using ::operator|;
#endif

Mixer * m = Engine::mixer();
m->setHook(this);
mixer->setHook(this);

//QPalette pal = palette();
//pal.setColor(QPalette::Window, QColor(72, 76, 88));
Expand Down Expand Up @@ -100,12 +100,13 @@ MixerView::MixerView() :
m_racksWidget->setLayout(m_racksLayout);

// add master channel
m_mixerChannelViews.resize(m->numChannels());
m_mixerChannelViews[0] = new MixerChannelView(this, this, 0);
m_mixerChannelViews.resize(mixer->numChannels());
MixerChannelView * masterView = new MixerChannelView(this, this, 0);
connectToSoloAndMute(0);
m_mixerChannelViews[0] = masterView;

m_racksLayout->addWidget(m_mixerChannelViews[0]->m_effectRackView);

MixerChannelView * masterView = m_mixerChannelViews[0];
ml->addWidget(masterView, 0, Qt::AlignTop);

auto mixerChannelSize = masterView->sizeHint();
Expand All @@ -114,6 +115,7 @@ MixerView::MixerView() :
for (int i = 1; i < m_mixerChannelViews.size(); ++i)
{
m_mixerChannelViews[i] = new MixerChannelView(m_channelAreaWidget, this, i);
connectToSoloAndMute(i);
chLayout->addWidget(m_mixerChannelViews[i]);
}

Expand Down Expand Up @@ -175,7 +177,7 @@ MixerView::MixerView() :
parentWidget()->move(5, 310);

// we want to receive dataChanged-signals in order to update
setModel(m);
setModel(mixer);
}


Expand All @@ -184,10 +186,11 @@ MixerView::MixerView() :
int MixerView::addNewChannel()
{
// add new mixer channel and redraw the form.
Mixer * mix = Engine::mixer();
Mixer * mix = getMixer();

int newChannelIndex = mix->createChannel();
m_mixerChannelViews.push_back(new MixerChannelView(m_channelAreaWidget, this, newChannelIndex));
connectToSoloAndMute(newChannelIndex);
chLayout->addWidget(m_mixerChannelViews[newChannelIndex]);
m_racksLayout->addWidget(m_mixerChannelViews[newChannelIndex]->m_effectRackView);

Expand All @@ -204,6 +207,9 @@ void MixerView::refreshDisplay()
// delete all views and re-add them
for (int i = 1; i<m_mixerChannelViews.size(); ++i)
{
// First disconnect from the solo/mute models.
disconnectFromSoloAndMute(i);

auto * mixerChannelView = m_mixerChannelViews[i];
chLayout->removeWidget(mixerChannelView);
m_racksLayout->removeWidget(mixerChannelView->m_effectRackView);
Expand All @@ -213,10 +219,12 @@ void MixerView::refreshDisplay()
m_channelAreaWidget->adjustSize();

// re-add the views
m_mixerChannelViews.resize(Engine::mixer()->numChannels());
m_mixerChannelViews.resize(getMixer()->numChannels());
for (int i = 1; i < m_mixerChannelViews.size(); ++i)
{
m_mixerChannelViews[i] = new MixerChannelView(m_channelAreaWidget, this, i);
connectToSoloAndMute(i);

chLayout->addWidget(m_mixerChannelViews[i]);
m_racksLayout->addWidget(m_mixerChannelViews[i]->m_effectRackView);
}
Expand Down Expand Up @@ -280,9 +288,45 @@ void MixerView::loadSettings(const QDomElement& domElement)

void MixerView::toggledSolo()
{
Engine::mixer()->toggledSolo();
getMixer()->toggledSolo();

updateAllMixerChannels();
}


void MixerView::toggledMute()
{
updateAllMixerChannels();
}

Mixer* MixerView::getMixer() const
{
return m_mixer;
}

void MixerView::updateAllMixerChannels()
{
for (int i = 0; i < m_mixerChannelViews.size(); ++i)
{
m_mixerChannelViews[i]->update();
}
}

void MixerView::connectToSoloAndMute(int channelIndex)
{
auto * mixerChannel = getMixer()->mixerChannel(channelIndex);

connect(&mixerChannel->m_muteModel, &BoolModel::dataChanged, this, &MixerView::toggledMute, Qt::DirectConnection);
connect(&mixerChannel->m_soloModel, &BoolModel::dataChanged, this, &MixerView::toggledSolo, Qt::DirectConnection);
}

void MixerView::disconnectFromSoloAndMute(int channelIndex)
{
auto * mixerChannel = getMixer()->mixerChannel(channelIndex);

disconnect(&mixerChannel->m_muteModel, &BoolModel::dataChanged, this, &MixerView::toggledMute);
disconnect(&mixerChannel->m_soloModel, &BoolModel::dataChanged, this, &MixerView::toggledSolo);
}


void MixerView::setCurrentMixerChannel(MixerChannelView* channel)
Expand All @@ -301,12 +345,12 @@ void MixerView::setCurrentMixerChannel(MixerChannelView* channel)

void MixerView::updateMixerChannel(int index)
{
Mixer * mix = Engine::mixer();
Mixer * mix = getMixer();

// does current channel send to this channel?
int selIndex = m_currentMixerChannel->channelIndex();
auto thisLine = m_mixerChannelViews[index];
thisLine->setToolTip(Engine::mixer()->mixerChannel(index)->m_name);
thisLine->setToolTip(getMixer()->mixerChannel(index)->m_name);

FloatModel * sendModel = mix->channelSendModel(selIndex, index);
if (sendModel == nullptr)
Expand Down Expand Up @@ -339,15 +383,19 @@ void MixerView::deleteChannel(int index)
return;
}

// Disconnect from the solo/mute models of the channel we are about to delete
disconnectFromSoloAndMute(index);

// remember selected line
int selLine = m_currentMixerChannel->channelIndex();

Mixer* mixer = getMixer();
// in case the deleted channel is soloed or the remaining
// channels will be left in a muted state
Engine::mixer()->clearChannel(index);
mixer->clearChannel(index);

// delete the real channel
Engine::mixer()->deleteChannel(index);
mixer->deleteChannel(index);

chLayout->removeWidget(m_mixerChannelViews[index]);
m_racksLayout->removeWidget(m_mixerChannelViews[index]);
Expand Down Expand Up @@ -379,7 +427,7 @@ bool MixerView::confirmRemoval(int index)
bool needConfirm = ConfigManager::inst()->value("ui", "mixerchanneldeletionwarning", "1").toInt();
if (!needConfirm) { return true; }

Mixer* mix = Engine::mixer();
Mixer* mix = getMixer();

if (!mix->isChannelInUse(index))
{
Expand Down Expand Up @@ -416,7 +464,7 @@ bool MixerView::confirmRemoval(int index)

void MixerView::deleteUnusedChannels()
{
Mixer* mix = Engine::mixer();
Mixer* mix = getMixer();

// Check all channels except master, delete those with no incoming sends
for (int i = m_mixerChannelViews.size() - 1; i > 0; --i)
Expand All @@ -435,7 +483,7 @@ void MixerView::moveChannelLeft(int index, int focusIndex)
// can't move master or first channel left or last channel right
if (index <= 1 || index >= m_mixerChannelViews.size()) return;

Mixer *m = Engine::mixer();
Mixer *m = getMixer();

// Move instruments channels
m->moveChannelLeft(index);
Expand Down Expand Up @@ -542,7 +590,7 @@ void MixerView::setCurrentMixerChannel(int channel)

void MixerView::clear()
{
Engine::mixer()->clear();
getMixer()->clear();

refreshDisplay();
}
Expand All @@ -552,7 +600,7 @@ void MixerView::clear()

void MixerView::updateFaders()
{
Mixer * m = Engine::mixer();
Mixer * m = getMixer();

// apply master gain
m->mixerChannel(0)->m_peakLeft *= Engine::audioEngine()->masterGain();
Expand Down

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