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venv | ||
_build | ||
__pycache__ | ||
docs/.DS_Store |
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Activities | ||
---------- | ||
|
||
================================================== ========== | ||
Column Type | ||
================================================== ========== | ||
ActivityID INTEGER | ||
locStatus INTEGER | ||
instanceMapID INTEGER | ||
minTeams INTEGER | ||
maxTeams INTEGER | ||
minTeamSize INTEGER | ||
maxTeamSize INTEGER | ||
waitTime INTEGER | ||
startDelay INTEGER | ||
requiresUniqueData BOOLEAN | ||
leaderboardType INTEGER | ||
localize BOOLEAN | ||
optionalCostLOT INTEGER | ||
optionalCostCount INTEGER | ||
showUIRewards BOOLEAN | ||
CommunityActivityFlagID INTEGER | ||
gate_version TEXT | ||
noTeamLootOnDeath BOOLEAN | ||
optionalPercentage FLOAT | ||
================================================== ========== | ||
.. list-table :: | ||
:widths: 15 15 30 | ||
:header-rows: 1 | ||
256 Slots | ||
* - Column | ||
- Type | ||
- Description | ||
* - ActivityID | ||
- INTEGER | ||
- The activity ID (Primary Key) | ||
* - locStatus | ||
- INTEGER | ||
- The locale status of the activity | ||
* - instanceMapID | ||
- INTEGER | ||
- The instance map ID of the activity | ||
* - minTeams | ||
- INTEGER | ||
- The minimum number of teams needed to start the activity | ||
* - maxTeams | ||
- INTEGER | ||
- The maximum number of teams needed to start the activity | ||
* - minTeamSize | ||
- INTEGER | ||
- The minimum number of players allowed per team (for races this i used to put each player on their own team). | ||
* - maxTeamSize | ||
- INTEGER | ||
- The maximum number of players allowed per team (for races this i used to put each player on their own team). | ||
* - waitTime | ||
- INTEGER | ||
- The wait time in milliseconds before an activity starts. | ||
* - startDelay | ||
- INTEGER | ||
- If all players have readied up early, this is the remaining delay to wait before starting. | ||
* - requiresUniqueData | ||
- BOOLEAN | ||
- If true, the activity requires unique data. Does not seem to be used in live maps and is only set for map 21. | ||
* - leaderboardType | ||
- INTEGER | ||
- The leaderboard type of the activity (TODO: make an enum for this) | ||
* - localize | ||
- BOOLEAN | ||
- If true, the activity is localized. | ||
* - optionalCostLOT | ||
- INTEGER | ||
- An item to take as an optional cost. | ||
* - optionalCostCount | ||
- INTEGER | ||
- The count of :samp:`optionalCostLOT` to take. | ||
* - showUIRewards | ||
- BOOLEAN | ||
- Seems to always be true except for 3 activities (:act:`116`, :act:`117`,:ac:`999`). | ||
* - CommunityActivityFlagID | ||
- INTEGER | ||
- Always null. | ||
* - gate_version | ||
- TEXT | ||
- The gate version to lock the activity behind. | ||
* - noTeamLootOnDeath | ||
- BOOLEAN | ||
- If true, players will not drop loot on death. | ||
* - optionalPercentage | ||
- FLOAT | ||
- Unknown. | ||
256 Slots |