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Interior bug abuse messages #293

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TotalEpicFailure opened this issue Sep 5, 2016 · 1 comment
Closed

Interior bug abuse messages #293

TotalEpicFailure opened this issue Sep 5, 2016 · 1 comment

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@TotalEpicFailure
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TotalEpicFailure commented Sep 5, 2016

First, let me say that I do like this message system; however, the following happened simply because someone was throwing grenades within the interior of an Ammu-Nation...

[1:41:46p] %Nowoni:%#lvp.echo *** Possible interior bug abuser: LwveMike (Id:22) damaged Sorinutzuk (Id:).
[1:41:47p] %Nuwuni:%#lvp.echo *** Possible interior bug abuser: LwveMike (Id:22) damaged Sorinutzuk (Id:).
[1:41:53p] %Nowoni:%#lvp.echo *** Possible interior bug abuser: LwveMike (Id:22) damaged Sorinutzuk (Id:).
[1:41:57p] %Nuweni:%#lvp.echo *** Possible interior bug abuser: LwveMike (Id:22) damaged Sorinutzuk (Id:).

  1. Is it at all possible to fix how the second player never has an ID attached?
  2. Is it possible to fix how the messages show up when someone throws a grenade inside? (Note: This message does not pop open when bullets are fired, suggesting something particular about explosions.)
RussellLVP added a commit that referenced this issue Sep 5, 2016
@RussellLVP
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I fixed (1).

I don't understand what you mean by (2). This message is only issued when a player reports having taken damage as a consequence of an explosion, which grenades are part of. What would you change in the message?

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