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[Request] Runtime disabling/enabling of inspections #34

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ScoreUnder opened this issue Aug 14, 2022 · 0 comments
Open

[Request] Runtime disabling/enabling of inspections #34

ScoreUnder opened this issue Aug 14, 2022 · 0 comments

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@ScoreUnder
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I have a lot of code that flips or calls glBufferData an empty buffer (e.g. when there is no input to a compute shader this frame), and if this happens in a certain part of the code I'm pretty sure it's not a problem. It would be nice if I could tell the tool to suppress that warning while that code is executing.

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