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GameCube File Tools 1.4.0

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@LagoLunatic LagoLunatic released this 24 Mar 00:28
· 345 commits to master since this release
  • Implemented BTI image support. You can view BTIs, export/import them from PNG, and edit their header attributes such as image format, palette format, wrapping, and filter mode.
  • Implemented support for loading J3D files and viewing the sections inside them - this is primarily useful for editing BTI textures embedded inside BDL/BMD models or BMT material tables. Right click on a texture and click "Open Image" to view it in the BTI Images tab, then after editing it there right click on the texture again in the J3D Files tab and click "Replace Image".
  • Textures embedded inside JPC particles can now also be viewed and edited. Like textures embedded in J3D files, use "Open Image" and "Replace Image" to do this.
  • GCM system files are now displayed in the files tree.
  • RARC file indexes are now displayed in the UI, in addition to file IDs like before.
  • Fixed a bug where saving a GCM multiple times in a single session would corrupt it.