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Rewrite + Refactor PlayerCB, PChar (gdscript one), and LimitedQueue stuff (NOT npcs) #37

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merged 19 commits into from
Oct 23, 2023

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Lamby777
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yes, i unironically "rewrote it in rust" for more shrimplicity.

also PlayerCB no longer just has the party members built in, and it can load and instantiate whatever using a macro... should prob think about how i'd implement removing such nodes tho

And it's like I predicted the future... YET AGAIN, I made a branch for NPCs and it ended up being for... not NPCs.

@Lamby777 Lamby777 added rust GDExtension Rust-related stuff godot GDScript and engine-related stuff dev-interface Things only developers care about (refactoring, schema changes, etc.) labels Oct 23, 2023
@Lamby777 Lamby777 merged commit a30c6f3 into master Oct 23, 2023
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@Lamby777 Lamby777 deleted the npcs branch October 23, 2023 15:22
Lamby777 added a commit that referenced this pull request Nov 4, 2023
Rewrite + Refactor `PlayerCB`, `PChar` (gdscript one), and `LimitedQueue` stuff (NOT npcs)
IIIzP0III pushed a commit to IIIzP0III/PETS-G that referenced this pull request Nov 5, 2023
Rewrite + Refactor `PlayerCB`, `PChar` (gdscript one), and `LimitedQueue` stuff (NOT npcs)

Former-commit-id: 731f14b
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