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Releases: Larkinabout/fvtt-token-action-hud-core

1.5.4

24 Mar 20:10
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Token Action HUD Core 1.5.4

For a guide on using Token Action HUD, go to: How to Use Token Action HUD

Improvements

  • Switched the buildExtendedActions method to async.

1.5.3

16 Jan 09:40
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Token Action HUD Core 1.5.3

For a guide on using Token Action HUD, go to: How to Use Token Action HUD

Bug Fixes

  • Fixed 'Mark Active Actions with Asterisk'' setting not working, courtesy of @MercuryReign.
  • Stopped the HUD updating whenever something updates the token's flags (#219).

1.5.2

05 Nov 22:32
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Token Action HUD Core 1.5.2

For a guide on using Token Action HUD, go to: How to Use Token Action HUD

The 1.5 release focuses on features for Token Action HUD system developers, however users please note that the 'User Default Layout' is now saved to the user flag instead of a client setting. When updating to this version from 1.4.X, any users with a default layout previously set will need to reselect the file in the 'Layout' module setting.

IMPORTANT: This release is not compatible with Token Action HUD system modules that require version 1.4.22 or earlier.

Do not update Token Action HUD Core until all your installed Token Action HUD system modules support this version.

Improvements

  • Added a system object to the action and group objects to enable TAH system module developers to store additional system module-related properties.

Bug Fixes

  • Fixed group object passed to the handleGroupClick method.

1.5.1

31 Oct 10:17
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Token Action HUD Core 1.5.1

For a guide on using Token Action HUD, go to: How to Use Token Action HUD

The 1.5 release focuses on features for Token Action HUD system developers, however users please note that the 'User Default Layout' is now saved to the user flag instead of a client setting. When updating to this version from 1.4.X, any users with a default layout previously set will need to reselect the file in the 'Layout' module setting.

IMPORTANT: This release is not compatible with Token Action HUD system modules that require version 1.4.22 or earlier.

Do not update Token Action HUD Core until all your installed Token Action HUD system modules support this version.

Bug Fixes

  • Fixed derived groups not reordering when they are manually sorted via the HUD dialog (#210).

1.5.0

27 Oct 23:35
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Token Action HUD Core 1.5.0

This release focuses on features for Token Action HUD system developers, however users please note that the 'User Default Layout' is now saved to the user flag instead of a client setting. When updating to this version, any users with a default layout previously set will need to reselect the file in the 'Layout' module setting.

IMPORTANT: This release is not compatible with Token Action HUD system modules that require version 1.4.22 or earlier.

Do not update Token Action HUD Core until all your installed Token Action HUD system modules support this version.

For Token Action HUD system module developers, see Core Changes for System Module Developers for a list of all changes in this version.

For a guide on using Token Action HUD, go to: How to Use Token Action HUD

1.4.22

12 Oct 10:08
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For a guide on using Token Action HUD, go to: How to Use Token Action HUD

Bug Fixes

  • Fixed 'split' error caused by missing layout file.

1.4.21

10 Oct 21:56
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For a guide on using Token Action HUD, go to: How to Use Token Action HUD

Bug Fixes

  • Fixed custom layouts not applying when layouts are reset.

1.4.20

20 Sep 19:29
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For a guide on using Token Action HUD, go to: How to Use Token Action HUD

Improvements

  • If the player has browse permissions but the module directory is set to private, the layout data will be retrieved using the logged in GM instead. To allow players to retrieve the layout data directly all folders from the root to the actor and user folders within the module's storage folder must not be set to private (#199

Bug Fixes

  • Fixed the HUD menus not expanding correctly when the canvas is disabled.

1.4.19

17 Sep 15:57
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For a guide on using Token Action HUD, go to: How to Use Token Action HUD

New Features

'Reset All Layouts' module setting

The 'Reset All Layouts' module setting available to GMs and located in the 'Layout' module settings window enables the GM to reset layouts for all users. This is useful when setting a global default layout, but be aware that it will reset all customisations made by individual users.

'Tooltip Delay' module setting

The 'Tooltip Delay' enables individual users to control how long the initial tooltip takes to display when hovering over an action.

Improvements

  • Added support for icons on groups.
  • Added support for CSS classes on groups.
  • Layout file paths are now retrieved and stored at startup to avoid browsing for files each time a token is selected (#194).

Bug Fixes

  • Fix CSS for info texts on tab buttons (#186).
  • Fixed icon property when creating actions (#189).
  • Fixed the 'Sort Actions Alphabetically' module setting not applying until after a reload.
  • Fixed error when updating compendiums (#198).

1.4.18

02 Aug 16:01
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For a guide on using Token Action HUD, go to: How to Use Token Action HUD

Bug Fixes

  • Hopefully fixed a bug for The Forge users where the HUD would lose actions due to HUD updates overlapping (#184).