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Releases: Laupetin/OpenAssetTools

v0.14.1

24 May 17:40
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Full Changelog: v0.14.0...v0.14.1

v0.14.0

20 May 11:59
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Full Changelog: v0.13.0...v0.14.0

v0.13.0

12 May 19:36
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  • refactor: update memory manager api by @Laupetin in #175
  • refactor: use template based asset structs for loading manager api by @Laupetin in #176
  • feat: log invalid enum values for infostring loaders by @Laupetin in #186
  • feat: dump xmodels as gltf/glb by @Laupetin in #182
  • feat: make asset lookup work case insensitively entirely by @Laupetin in #188
  • fix: gltf bone rotations by @Laupetin in #192

Full Changelog: v0.12.1...v0.13.0

v0.12.1

22 Apr 18:02
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v0.12.0

21 Apr 18:23
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  • feat: dump iw5 weapons and attachments by @Laupetin in #164
  • docs: add documentation about currently supported assets by @Laupetin in #165
  • fix: check for NULL string in stringtable check before dumping by @diamante0018 in #171
  • feat: load iw5 attachments and weapons by @Laupetin in #172
  • maint(iw4): compress rawfiles just like on IW5 (fix zlib mem leak IW4, T5, IW5) by @diamante0018 in #170

Full Changelog: v0.11.0...v0.12.0

v0.11.0

02 Apr 22:27
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Full Changelog: v0.10.1...v0.11.0

v0.10.1

30 Mar 19:36
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Full Changelog: v0.10.0...v0.10.1

v0.10.0

24 Mar 16:15
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Full Changelog: v0.9.0...v0.10.0

v0.9.0

29 Feb 16:46
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Full Changelog: v0.8.3...v0.9.0

v0.8.3

15 Feb 20:26
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  • fix: weapon attachment unique hidetags not making a difference between nullptr and empty string by @Laupetin in #118
  • fix: attachment unique overwrites handling being incorrect by @Laupetin in #119

Full Changelog: v0.8.2...v0.8.3