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LawinServerV2 problems #2
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I helped him and I would like to know if there's a way to not use port 80 for xmpp, since I already have a webserver on that port because i host lawinserver on a vps |
@Lawin0129 sorry to bother you, but do you have any idea of what's causing this? (friend requests and party that don't work, season X and higher that gets stuck on the queue checking) |
Sadly on localhost there isn't really another way because even if you change the xmpp port from "CloudStorage/DefaultEngine.ini" fortnite will still use port 80 |
And also what launcher are you using for season x |
@Lawin0129 I'm using a launch.bat with this args:
(I have to start with EAC because if i don't fortnite crashes) |
Yeah that's why it's not working, you can use this launcher https://github.com/NeoniteDev/NeoniteV2/raw/aac5e039a98dea00b4d0bf46ddc4a17d05e44076/public/launcher.zip |
@Repressoh The reason that you're having issues with friend requests and friends not being online is because your clients aren't connected to xmpp |
That's strange, how does the client connect to xmpp then? Do i have to only redirect .ol.epicgames.? because I'm currently redirecting .epicgames. on fiddler |
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Show me your fiddlerscript |
Check "CloudStorage/DefaultEngine.ini", I use cloudstorage to redirect it |
Yep, that was the issue, i figured it out a minute before you answered lol, tysm |
No problem :) |
Another question, on my local pc its stuck on the queue, but on my second pc isn't. I tried to redownload the build but i have the same problem. I saw on the console that looks like that a ssl request fails. Any idea of what I can do? The logs for the error:LogOnlineAccount: Display: [UOnlineAccountCommon::ContinueLoggingIn] Login: Checking Epic services queue... (LoginWaitingRoom) LogHttp: Warning: 00007FE58D23FB40: request failed, libcurl error: 35 (SSL connect error) LogHttp: Warning: 00007FE58D23FB40: libcurl info message cache 0 ( Trying 3.211.219.60...) |
@Lawin0129 I fixed the update problem, but the launcher you gave me redirects all the requests to localhost:5595 This is the fiddlerscript btw
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Change the backend port to 5595 |
oh and forgot to say, the launcher doesn't open again after i close it |
Close fiddler, open the launcher and then open fiddler again. |
@PRO100KatYT thank you |
@Lawin0129 i host the backend on a vps (and that's why i censored the ip), should i just redirect all the localhost:5595 requests to the vps ip? |
yes |
hostname only contains "localhost" |
change |
@Lawin0129 thank you, you're the best! |
Why is cloudstorage disabled btw? |
It's to bypass an error which closes your game |
@Repressoh What launcher are you using? |
this https://drive.google.com/file/d/1xXkIY4YfF1_pSRYdy5BtFC4yQCOzutmU/view |
What does it show in fiddler? |
@Repressoh Can I see your fiddler script? |
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@Lawin0129 forgot to say (I also asked this in lawinserver v1), how do I put cosmetics in the item shop? |
You can't do it in Lawin V2 |
Then what's the use of this file? |
is it working with atlas mongo db? |
I guess so, you just need a mongodb database, it should work |
yeah but idk i cant log in |
just go on the dashboard, click connect, connect your application, nodejs on top and copy the link that gives and change password to the user password you created in mongo. then paste it in the configuration and you're done |
It's there because I could add it in the future |
@Repressoh did you fix it? |
nop |
I saw your other closed issue, is that the same issue or not? |
i think it is, but its not a build problem because i redownloaded it and i have the same issue |
i think its more appropriate to move to issue #1 at this point |
It's clearly a launcher issue, I can't really do anything sadly |
yeah I'll close this down as completed |
i dont use a launcher i using the launcher.bat |
oh kk |
that's why |
Everyone with logging in issues go to #1 |
I also use the launcher.bat on season 7 with the custom fortnitelauncher and it works fine, |
then what should i use? |
if you use custom fortnitelauncher that'll work |
Merge new changes
So, after setting up the server and logging in, I wanted to try some of the new features like the friend requests and parties.
I used 2 clients on 7.30 (with
FortniteLauncher.exe -NOSSLPINNING -skippatchcheck -epicportal -HTTP=WinINet
as args ) connected to a LawinServerV2 with Figlet to redirects Fortnite servers, this is the script I use .Then after successfully logging in on both clients, i sent the friend requests to each other, but the friend request appear only after logging out and relogging in, same thing for accepting it.
After accepting the friend requests, I logged out and relogged in but both profiles appear offline from the friend list.
So, in resume, seems like the client doesn't receive (or send) updates from LawinServerV2.
HOW TO RESOLVE = #2 (comment)
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