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v1.1.0 - Inbuilt Seed Finder

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@LegoFigure11 LegoFigure11 released this 11 Dec 09:13
· 176 commits to main since this release
d4f3996

With thanks to some Pull Requests from @Lincoln-LM and @niart120's Project_Xe, you can now calculate your seed within the program! Find it under the "Seed Finder" tab in the main window.

Please Note
This release is incompatible with some previous releases and tools! The reason being is that I finally realised I had the endianness of the seeds wrong, which this release fixes. If you use the inbuilt seed finder, you should be fine. If you're updating from an old version and whatever you're using to find your seed hasn't accounted for this, simply swap S[0] and S[1] and it should work as intended!

Additionally, there is now an automated build generated every commit! (Thanks @Lincoln-LM)
You can find it under the actions tab, just select the commit you want and scroll down to Artifacts to grab the .zip (you may need to be logged in to a GitHub account to download).

Thank you once again to @tokeshimon#8603 on discord for testing!