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LeiQiaoZhi/README.md
  • 👋 Hi, I’m @LeiQiaoZhi, a third year Computer Science student studying at the University of Cambridge
  • Here is my LinkedIn Profile

Dissertation project I am working on: Complex Procedural Terrain with Raymarching and Implicit Representation in Real Time


One of my favorite hobbies is game development, and I absolutely enjoy taking part in thrilling game jams! Below, you can find the source code of some projects that I am particularly proud of:

  1. I developed on a 2D puzzle game related to numbers and maths. It had been in development for 2-3 months.
  2. Neon Dash: 2D arcade/action game in Unity, Ranked 4 overall, Mini Game Jam 128.
  3. Mayi Garden: 2D base defence game in Unity, Winner of best use of theme, Cambridge Game Jam 2023.
  4. Cascade Down: 3D platformer game in Unity, Ranked 23 overall, Mini Game Jam 104.
  5. Experimental Projects: wave function collapse in Unity.
  6. Tools: A Dialogue Manager&Visualization Tool in Unity.

All of the games can be played on my itch.io page.

Pinned

  1. UnityDialogueSystem UnityDialogueSystem Public

    C# 19 2

  2. UnitySortingVisualisation UnitySortingVisualisation Public

    a visualization tool of sorting algorithms made by Unity. personal project.

    CSS 1

  3. Unity2DTemplate Unity2DTemplate Public

    a template to kickstart a project (including UI components and general-purpose managers)

    C# 1 1

  4. MAYIGarden MAYIGarden Public

    C# 1

  5. NeonDash NeonDash Public

    C#

  6. procedural-implicit-terrain-raymarching procedural-implicit-terrain-raymarching Public

    Part II project (dissertation) for Cambridge compsci student Qiaozhi Lei (ql316).

    C++ 1 1