Skip to content

Releases: Lemonymous/ITB-LemonymousMods

v1.0.3

13 Aug 14:21
Compare
Choose a tag to compare

What's Changed

  • Update runway.lua by @tos-x in #12
  • Update cyborg blacklists by @tos-x in #15
  • Unlock and update cyborgs by @tos-x in #14
  • Secret pods by @tos-x in #13
  • Update pilot_engi.lua by @tos-x in #16
  • Adds lava events and changes version by @Tatuzudo in #17
  • Add corp pilot to the pilot deck as a recruit by @tos-x in #20
  • Define pawnId for get and rem functions by @tos-x in #23
  • Fix CustomAnim from breaking save games by @Lemonymous in #26
  • Update attackEvents to detect start of 2-click skills by @tos-x in #27

New Contributors

Full Changelog: v1.0.2...v1.0.3

v1.0.2

22 Nov 22:05
Compare
Choose a tag to compare

Fixes

  • Fix crash related to specimen bonus objective
  • Update RF1995 minelayer weapon
    • Use library BoardEvents to track mines and terrain changes
    • Remove unnecessary mini-libraries
    • Fix bug causing Move to throw errors when equipped with upgraded Proximity Mines
  • Fix squad achievements
  • Update library BoardEvents
    • updade BoardEvents to be clearer
      • onIsAcid -> onAcidCreated
      • onIsNotAcid -> onAcidRemoved
      • onIsBuilding -> onBuildingCreated
      • onBuildingDamaged -> onBuildingDamaged
      • onBuildingDestroyed -> onBuildingDestroyed
      • onIsNotBuilding -> onBuildingRemoved
      • onIsFire -> onFireCreated
      • onIsNotFire -> onFireRemoved
      • onIsFrozen -> onFrozenCreated
      • onIsNotFrozen -> onFrozenRemoved
      • onItemNameChanged -> onItemChanged
      • onIsItem -> onItemCreated
      • onIsNotItem -> onItemRemoved
      • onIsShield -> onShieldCreated
      • onIsNotShield -> onShieldRemoved
      • onIsSmoke -> onSmokeCreated
      • onIsNotSmoke -> onSmokeRemoved
      • onTerrainChanged -> onTerrainChanged
      • onDamaged -> onTileDamaged
      • onHealthChanged -> onTileHealthChanged
      • onHighlighted -> onTileHighlighted
      • onMaxHealthChanged -> onTileMaxHealthChanged
      • onUnhighlighted -> onTileUnhighlighted
      • onUniqueBuildingDestroyed -> onUniqueBuildingDestroyed
      • onUniqueBuildingNameChanged -> onUniqueBuildingChanged
      • onIsUniqueBuilding -> onUniqueBuildingCreated
      • onIsNotUniqueBuilding -> onUniqueBuildingRemoved
    • Functionally change onUniqueBuildingCreated/onUniqueBuildingRemoved
      • Only call the events if the tile is also a building

Lemonymous Mods v1.0.0 - for Mod Loader v2.8.0

04 Nov 22:44
Compare
Choose a tag to compare

Removed LApi
Removed EasyEdit
Removed ModApiExt

Added dependency to memedit, easyEdit and modApiExt, which will be included in mod loader v2.8.0

Updated code accordingly

LemonymousMods v0.8.5 - for ITB 1.2.78

20 Aug 21:04
Compare
Choose a tag to compare
Pre-release

Changes

  • Updated LApi, cutils and Easy Edit for ITB AE 1.2.78
  • Update exclusive enemy code to work with new logic used by itb 1.2.78

Dependency

LemonymousMods v0.8.4 - for ITB 1.2.76b

18 Aug 18:52
Compare
Choose a tag to compare
Pre-release

Changes

  • Updated LApi, cutils and Easy Edit for ITB AE 1.2.76b
  • Fixed ReplaceRepair
  • Fixed blockDeathByDeployment
  • Fixed other issues caused by cutils having incorrect addresses
  • Fixed error when RF1995's mine explodes
  • Removed LApi functions added to the Game object - due to low interest
  • Moved More Bosses to folder for disabled mods

LemonymousMods v0.8.2 (For ITB AE)

27 Jul 05:36
Compare
Choose a tag to compare
Pre-release

Changes

  • Updated LApi, cutils and Easy Edit for ITB AE 1.2.75
  • Fixed issue that would throw a GetCrackedChance error when selecting an island or testing a mech
  • Fixed incorrect unit names in enemy list editor
  • Excluded unused Leaper Leader mission

LemonymousMods v0.7.2

19 May 18:53
Compare
Choose a tag to compare

Changes

  • Updated Easy Edit to v1.4.0 (stand-alone unreleased. Let me know if you want me to release it separately)
    • Changed to always load modules assets and animations to allow mods to use their functions even when Easy Edit is disabled.
    • Fixed an issue which could mess up the palettes of Mechs.
  • Fixed an issue which could cause Vortex Generator to unweb units when moving clouds over them.
  • Updated squads to not require Easy Edit enabled.

LemonymousMods v0.7.1

27 Apr 16:04
Compare
Choose a tag to compare

Changes

  • Added some gray to the sprite of Shroud Mech.
  • Fixed a bug with, and changed achievement "Docile Opposition"
    From: "Start a turn with at least 3 enemies, where none of them queued up any attacks."
    To: "Start a turn where at least 3 non-frozen enemies, withheld their attack."
  • Increased required canceled attacks for achievement "Canceled!" from 30 to 40.
  • Increased required kills for achievement "Bumping Heads" from 2 to 3.
  • Removed retoasting of achievements that are not completed at the end of a run: "Canceled!", "Docile Opposition", "Bumping Heads", "Team Spirit", "Garbage Day", "Dust Storm" and "Mo-mo-mo-monster Kill!"

Lemonymous Mods v0.7.0

25 Apr 23:32
Compare
Choose a tag to compare

New

  • New squad: Vaporware
    "Made as a response to all the havoc caused by Mechs "protecting" cities, these Mechs use Smoke to ward off the Vek."

Updated module attackEvents

Updated module modApiExtFixes

Updated module ArtilleryArc

LemonymousMods v0.6.9

15 Apr 18:05
Compare
Choose a tag to compare

Changes

  • Made Disposal Mechs achievements easier.
  • Changed some achievement tooltips.

Internal Changes

  • Refactored squad achievement code using new modules, to make it more human readable.
  • Update to EasyEdit v1.3.2 fixing a ui bug. (stand-alone unreleased. Let me know if you want me to release it separately)

New modules/libraries