This project is developed based on lectures and materials of the course COMP3011 Computer Graphics in the University of Nottingham.
The scene has 11 modelled objects. The walls, ground and the pool are made of a square plane. Everything beside the shadowed chair has been well-textured. The door and the books are hand-coded cuboids, and the table is also hand-coded. The handle and stairs beside the pool are procedurally generated cylinders. The standing man and his chairs are models loaded by my parser.
The final coursework assignment requires us to implement procedurally created objects and curves with lights and shadows, so I thought that a round handle beside a swimming pool could be a good start.