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Releases: Li0n-0/CrewLight

CrewLight v1.19 for KSP 1.6.1

29 Jan 07:59
84af082
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  • recompile for KSP 1.6.1
  • bundle ModuleManager 4.0.1

CrewLight v1.18 for KSP 1.5.1

18 Dec 09:51
b7a01ed
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  • Fix for the morse settings not being correctly applied, thanks @gordon Dry
  • fix a typo in the KIS white-list, thanks @Critter79606
  • bundle ModuleManager 3.1.1

CrewLight v1.17 for KSP 1.5.1

30 Oct 17:19
364ec39
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  • fix duplicate part bug when motion detector is disabled
  • fix gui sphere of the motion detector catching click when it shouldn't
  • settings clean up
  • recompile for KSP 1.5.1
  • bundle ModuleManager 3.1.0

CrewLight v1.16 for KSP 1.4.3

30 Oct 08:45
364ec39
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  • all settings can now be tweaked in-game
  • all settings ready to be localized (only english for now)

Crew Light v1.15 for KSP 1.4.3

02 May 08:25
592a615
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  • recompile for KSP 1.4.3

Crew Light v1.14 for KSP 1.4.2

02 Apr 18:37
62aae8f
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  • recompile for KSP 1.4.2
  • bundle ModuleManager 3.0.6

CrewLight v1.13 for KSP 1.4.1

13 Mar 19:49
7ea4d57
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  • fix EVA light not turning on when the Kerbal is already on EVA when loading
  • recompile for KSP 1.4.1
  • remove workaround for the MK1-2 pod, no longer necessary
  • bundle ModuleManager 3.0.5

CrewLight v1.12 for KSP 1.4

08 Mar 09:22
6100e88
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  • recompile for KSP 1.4
  • workaround for the MK1-3 pod, adding it internal and flight portraits
  • bundle ModuleManager 3.0.4

CrewLight v1.11 for KSP 1.3.1

06 Jan 17:35
be4e65d
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  • New function : Lights can have a motion detector set to them, turning the light on when a Kerbal is near by, see this forum post for pix and more info
  • fix : add ModuleBeaconLightEngine to the KIS white-list
  • bundle ModuleManager 3.0.1

CrewLight v1.10 for KSP 1.3.1

19 Oct 09:50
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  • recompile for KSP 1.3.1
  • fix a bug with beacon light from Aviation Lights becoming inoperable in the VAB