This project is an attempt to parse and view models from Twelve Sky. Although it might also work with other SOBJECT files.
See issues tagged with enhancement for a plan of things to come.
Dillinger uses a number of open source projects to work properly:
- [Three.js] - awesome webgl rendering thing.
- [jbinary] - a way to read / write binary data in browser.
- [jdataview] - a way to specify a view on binary data. Lets us do some complicated structures.
Set it up on a web server of some kind. If desired add an assets directory and symlink it to your game directory.
Want to contribute? Great!
If you want to work out file format related things a hex editor and knowldge of 3D file formats would be handy. There is great info on this around the net.
- XeNTaX - 3D Model Guide
- XeNTaX - THE DEFINITIVE GUIDE TO EXPLORING FILE FORMATS
- Reversing a 3D file format from 2001
MIT maybe? not sure.