Fix safety systems error with ai trains #554
Merged
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On ai trains, the Node of type LTSPlayer is not called "Player" and the safety systems get the player node by name.
This fix disables the Saftey Systems if the player node is null, as they shouldn't be enabled in ai trains anyways. This isn't a clean solution, but it's uncomplicated.
Other solutions would be
The last one is my favourite, as every safety system will have to have access to the player, but I'm not sure and I'd love to hear you opinion