Skip to content

Liqu1dShadow/Arma-3-Cherno-Map-Additions

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 

Repository files navigation

Arma-3-Cherno-Map-Additions

Multiple map additions I have made for Cherno on Arma 3

You can see them here http://epochmod.com/forum/index.php?/topic/30027-devils-playground-new-server-looking-for-players-starting-bonus-to-get-players-going/

I didn’t make the delivery method for the map additions (the PBO structure), I can’t remember who made that (if someone can let me know I’ll credit them) but the map additions are all mine with 100% of the work created by myself.

It’s a sad day that my server lost all its players very quickly and has given me a reason to release these files as I no longer want to run the server. There is hundreds of hours’ worth of work in these and I ask that you leave the credits in the files and credit my work where required please. It’s painful to release but I see no benefit in keeping these for my server only so there is some joy in the fact more people will get to play on them.

Files, 11 Outposts

  • 11 small single military tower outposts with barriers all over the map, there is on south of Berizeno (or however it’s spelt) if you want to look

Balota Boat Yard

  • Something different, it’s a boat scrap yard, I covered the ATC so it didn’t look like a runway

Cherno Buildings with Military Base

  • Extra lootable buildings, houses, industrial, offices ect and a military base next to the hotel

Devil Castle Slums

  • Big collection of slums and general mess, scrap cars and litter, Atmospheric

Green Mountain

  • Small addition to Green Mountain to make it a little tricky to get in and out with a military building to loot. Was made so players could make a base up there

Hill Top View

  • Slums on the mountain between Cherno and Electro, a slum going down the back of the hill

Komarovo

  • New Buildings, slums, and a hospital to the East

Lost Hope Base

  • A big base to the north of the map, a couple of clicks NE of the NWAF in the clearing

NEAF Base

  • Massive Base with industrial, military buildings

NWAF Base

  • Large base on the north of the run way

NWAF Extra Stuff

  • Extra Hangers and an airport terminal

Scrap Yard 1

  • Very cool scrap yard at Bash

Scrap Yard 2

  • The same scrap yard with a few changes on the coast road between Cherno and Elektro

Skalisty Bridge

  • A simple bridge with 4 buildings (military)

You put this in your @EpochHive/Addons folder and that's it, it will just run. You can unpack the PBO and take out what you don't want or just copy it into an existing PBO.

About

Multiple map additions I have made for Cherno on Arma 3

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published