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Welcome to Listonomicon

The goal of the “Listonomicon” is to be an out-of-the-box experience that enhances Baldurs Gate 3’s UI, quality of life, and replay value; introduces beloved aspects of the tabletop game’s past and present; and widens and deepens the game mechanics while respecting Larian’s vision for adapting DnD5e to an enjoyable cRPG. If you have questions, want to give feedback to the list curators, or run into trouble, please find ajax and LillyBird in Boneyard Creations. If you face issues with the list, ask us first before bothering Wabbajack help or the creators of the many, many mods in Listonomicon.

Find us on Nexus to manually download the .wabbajack, if that is your preferred install method.

Releases (Newest to Oldest)

Listonomicon v0.9.9.2

The Big Community Feedback, Cleaning Up Legacy Issues, Changing Outdated Decisions, and Optional Mods Update

Save safe? No.

  1. REMOVED Cleric Subclasses. Hopefully this mod will receive updates and fixes, or individual cleric class mods will fill in the gap.
  2. REMOVED Alternate Monk Complete. Hopefully this mod will receive updates and fixes, or individual cleric class mods will fill in the gap.
  3. REMOVED PF2e Spells. This is now an "Optional" mod.
  4. REMOVED Legendary Equipment - Class and Armor Sets.
  5. REMOVED Better Autosort Containers. This is now an "Optional" mod. Read below.
  6. ADDED around 14 new cosmetic mods.
  7. ADDED around 8 new gameplay mods - but some of these are optional. Read below.
  8. ADDED Homebrew Spells, to help make up for the loss of PF2e. RIP.
  9. ADDED alternate options for UI mods to better suit ultrawide 21:9 players.
  10. UPDATED Listo mod settings, please re-do this install step as always. It may be safest to nuke the contents of %appdata%/local/larian studios/script extender first to get rid of anything old and no longer needed.
  11. UPDATED Yuuko Shionji's Listonomicon Patch to address a magic item economy inflation issue in AEE.

Listonomicon Now Has "Optional" Mods

Support is not explicitly offered for enabling these mods. Anyone trying to play Multiplayer should probably ignore them to avoid introducing new sources of conflict. For everyone else, this includes:

  1. Re-adding PF2e to the game, for those who can't live without it.
  2. Alternate Dynamic Sidebar options.
  3. 21:9 versions of Better Hotbar and the Party View.
  4. Extending Wild Magic to a d100 table of whacky effects.
  5. Re-adding autosort containers, for those who really like bags.
  6. The older "Spell List Combiner" in case the updated replacement does not work for you.

Optional files should be able to be placed anywhere in your BG3MM load order, with the exception of PF2e spells which must be below Unlock Level Curve and 5e Spells.

Listonomicon v0.9.9.1

Safe safe? No

  1. REMOVED Script Extender as a download in MO2. Please continue to install it manually as per gdoc instructions. Uncomfirmed if this was the problem.
  2. UPDATED Listo mod settings, please re-do this install step. Uncomfirmed if this was the problem.
  3. REMOVED Zhent trader in Act 1 having so many goodies, due to numerous unintended consequences + newer mods better meeting the intent.
  4. Updated a bunch of mods.
  5. DISABLED the monk-specific parts of Level 13-20 Extended, as the relatively comprehensive monk class mod combined with other Listo mods serve most of the same purpose.
  6. Added a new bard-oriented outfit, better hex icons, and shadow sorcerers.

Listonomicon v0.9.9

Save safe? Ehh I wouldn't recommend it

The Big Yuuko Update

  1. Incorporated a patch by @yuuko_shionji which moves various dye mods, camp clothes, and other miscellaneous items to Withers and off of vendors. You should no longer be swamped with 30 cosmetics and misc items for sale at Aaron and Damian and every single other vendor. Yuuko doesn't want to upload their patch to nexus themself to get the credit for their work so everyone who is happy to escape the tyranny of cluttered shopkeepers, please thank Yuuko in the Discord.
  2. Added Unlock Level Curve 13-20 expansion. This fills the gap on several vanilla classes/subclasses where Unlock Level Curve has not yet updated to cover features after level 13 (or scaling features after 13). This is a big change to many classes and could be a big swing in performance, please let us know what you encounter and what you think. There is an optional file to disable class features on a per-class basis, but there is no option for more granular control to enable/disable specific class features or changes to class features. Thank you @garrynards for bringing this mod to our attention!
  3. Updated several mods, including one which adds physx to vanilla piercings and also requires a slight edit to Gale's head (and fix to his beard).
  4. Auto junker has been made to play nice with the auto use soap mod, and now cleaning materials will not be treated as junk or thrown away. That being said, make sure to re-apply the steps on installing Listo's mod settings for this update as normal.
  5. Shove, and other attacks that move enemies, now has a slightly adjustable targeting angle! Read about it here https://www.nexusmods.com/baldursgate3/mods/9371. We have been waiting for this!!
  6. Took another swing at adjusting enemy HP via Combat Extender. Bosses slightly more, normals the same. Enemy scaling has been altered slightly, please read the updated Listo google doc.

Listonomicon v0.9.8

Save safe? Yes

  1. Used Yuuko's better auto junk list to save sponges and cleaning supplies (thanks @yuuko_shionji again).
  2. Removed sell_list.json and replaced with blank one.
  3. Update customized difficulty to x4 prices to actually do what I wanted it to. If you have already started a game, you can adjust this in your custom game difficulty settings manually.
  4. Added Undead Warlock, a class I have had my eye on for a long time but was waiting to receive more updates. Thank you @mattwiththegat for bringing it back to our attention to look at again.
  5. Adjusted the mod order in BG3MM slightly to move the compatibility framework back to the bottom, just in case other changes knocked it into a position where it no longer did its job.

Release 0.9.7

Save safe?: No.

  1. Enemy HP bonuses are reigned in to be ideally half of what they were before.
  2. Removed the acceleration bonus to movement speed (but kept the increased movement speed itself) done
  3. Remove firearms mod
  4. Firework spell has been moved off the basic caster list.
  5. Withers Little Money update: He should now only sell basic supplies and food. Note that any gear sold to him from mods will be stuck in his inventory forever, just like a lot of other shop keepers.
  6. Thanks to @yuuko_shionji I have added tweaks to Dynamic Sidebar to reduce the size of statuses, and to let them wrap into two rows.
  7. Added Faith and Fortitude (Act 1), introducing new Cleric-centric gear throughout Act 1.

Release 0.9.6

Save safe?: No.

  1. Briny Bolt has been moved off of regular casters and is now exclusive to boss fights. I'm sorry for everyone who was blinded trying to find Withers.
  2. Mod settings and the BG3MM are now 1 download. The manual install instructions are still the same (drag and drop to the right places for mod settings, load the .json in BG3MM and hit deploy to game) but there's less places to hunt down files.
  3. 7 mods have been updated.
  4. Better Hotbar 2 has been replaced with BH2 "Vova's Edition." Please let us know what this experience is like. Was the old hotbar better?
  5. XP curve has been finally fixed. This means the update is not save safe as changing XP requirements mid game will break leveling. You will now hit level 3 in the tutorial, and have a slower path to level 20. But with the extra encounters and working level scale, this should mean the level pace is now where Listo wanted it. As always, please provide feedback on this critical area.
  6. Added 1 new gameplay mod (JWL Discordant Instruments), added an achievement enabler, 2 more sets of eyes and 1 hair pack.
  7. We removed all mods by Aether at their request. We thank the many mod authors who have shown support to Listonomicon :)

Release 0.9.5

Save safe?: Probably safe with 0.9.4 Updated 8 mods. BIG WITHERS MONEY UPDATE: Withers is now a trader. He has taken several dyes and other clutter out of the inventory of his fellow shopkeepers, and has become the exclusive dealer of some comsetic mods. Three cheers for less cluttered shopping experiences everywhere else.

Release 0.9.4

Save safe?: Probably safe with 0.9.3 Updated 7 mods. Added several new races from Fantastic Multiverses. Updating mod settings due to the related mods adding new features. Added smart cunning action and invisibility movement fix. More cosmetics.

Release 0.9.3

Save Safe?: ABSOLUTELY NOT Updated 15 mods. Updated mod settings to now properly apply CX level scaling for enemies, helping Listo achieve the advertised and intended difficulty curve! Absolutely not save safe due to removing Aether's Obliterate. Trying to load a save that references now missing data (gear, equipment, spells, etc) will bork your game.

Release 0.9.1 and 0.9.2

Save Safe?: NO Apologies for lack of notes but these version numbers were used for internal testing only.

Release 0.9

Save Safe?: NO

This is the initial, beta release candidate for Listonomicon.

It is not considered a final product, but it is ready for playtesting in a larger group than just the two authors. If you are interested in providing feedback and helping us on the road to 1.0, we believe Listo is already an envigorating experience! The list currently has Aether's Obliterate enabled as a dev testing speed tool as well as a final solution if you run into any hard progress errors (such as fights causing a game crash). We recommend you remove the two spells automatically added to your hotbar, or disable the mod in Mod Organizer if you cannot resist the temptation to cheat. Once a game starts with the mod enabled, however, it must be left enabled and you will just have to ignore the temptation of power.