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Releases: LlamaPag/bastion

v3.14.0

26 Mar 03:40
caddead
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  • Created a new Advanced Settings page in the settings menu to access existing function commands
  • The lava fix for bridge now isn't permanently enabled
  • The ID Piglins function now tags piglins based on their parent structures name
  • Loadout 1 now contains some basic items for routing

v3.13.4

16 Mar 05:17
caddead
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  • Forceloaded chunks are now cleared when starting a run in order to enable pearl hanging
  • The lava in Housing bastions now generates correctly
  • Housing bastions no longer use Bridge ramparts
  • Added function command #practice:ui; which lets you toggle the visibility of the info scoreboard and timer

v3.13.3

25 Oct 05:37
a5ada2f
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  • The logger now logs the start and end of piglin barters
  • The breaking of gold blocks was added to the logger
  • New function; #id_piglins
  • Fixed logger logging piglin barters even while disabled
  • Removed Herobrine

v3.13.2

04 Oct 09:33
a5ada2f
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  • #practice:logger function:
    Toggles an event logger that logs chest opening, barters and player damage to chat alongside a timestamp.
  • #practice:resave_terrain function:
    Re-saves all blocks and entities within and around the bastion for rerunning.
  • Fixed a bug where if the Terrain spawnpoint spawned the player on soul sand, the soul sand would be removed.

v3.13.1

25 Sep 06:19
a5ada2f
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  • Added a Piedar Distance option to the settings menu
  • Moved the Tick Warp option to page 2

v3.13.0

24 Sep 23:17
a5ada2f
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  • Added a Fortress option to the Piedar option in settings
  • Modified the Piedar option description
  • Expanded the random terrain spread range to 1 million blocks

v3.12.6

20 Sep 06:16
a5ada2f
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  • Prevented the Treasure bastion spawner from spawning magma cubes before a run
  • Lava that touches the player before a run will now be removed

v3.12.5

12 Sep 05:10
a5ada2f
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  • Disabled the doWeatherCycle gamerule

v3.12.4

11 Sep 00:19
44008a9
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  • Renamed Units to Housing in the settings menu

v3.12.3

10 Sep 21:31
c47e5af
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  • Piedar option with random distance
  • Added 2 more customizable loadouts along with a random loadout option
  • Added a Terrain spawnpoint option with selectable distance (Random, 0, 25, 50, 75, 100)
  • Option in settings to Tick Warp for (0s, 30s, 1m, 1m 30s, 2m) if you have Carpet Mod loaded
  • Gold blocks now has a High-Roll option in settings which boosts the chance of them generating
  • Option to change the Floor Material when running without terrain
  • Rerun bastions by shift-dropping your pickaxe
  • Lava Housing option
  • Option to enable/disable terrain regenerating around the bastion when you rerun
  • If terrain is disabled, the bastion will generate significantly faster
  • Chunk borders will now be accurate
  • Top treasure now has random air throughout the structure like the game
  • Updated the hub
  • Runs will now begin when the player moves to allow for terrain to load
  • Renamed Desired spawnpoint to Predefined
  • Added descriptions to settings options
  • Additional options when using function #practice
  • Player Damage is now displayed in the sidebar when running
  • BlockCoolDownReset mod support
  • All pickaxes can now be used to reset and rerun
  • Modified sounds
  • Removed unnecessary and redundant features:
    • Routing mode
    • Resource pack
    • Miliseconds from timer
    • Reset Method option (chat, chestplate, totem)
    • Biome option
    • Armor option