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LogBlockEditSession.java
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LogBlockEditSession.java
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package de.diddiz.worldedit;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.bags.BlockBag;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import de.diddiz.LogBlock.LogBlock;
import de.diddiz.LogBlock.Logging;
import de.diddiz.LogBlock.config.Config;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.BlockState;
import org.bukkit.block.Sign;
public class LogBlockEditSession extends EditSession {
private LocalPlayer player;
private LogBlock plugin;
/**
* {@inheritDoc}
*/
public LogBlockEditSession(LocalWorld world, int maxBlocks, LocalPlayer player, LogBlock lb) {
super(world, maxBlocks);
this.player = player;
this.plugin = lb;
}
/**
* {@inheritDoc}
*/
public LogBlockEditSession(LocalWorld world, int maxBlocks, BlockBag blockBag, LocalPlayer player, LogBlock lb) {
super(world, maxBlocks, blockBag);
this.player = player;
this.plugin = lb;
}
@Override
public boolean rawSetBlock(Vector pt, BaseBlock block) {
if (!(player.getWorld() instanceof BukkitWorld) || !(Config.isLogging(player.getWorld().getName(), Logging.WORLDEDIT))) {
return super.rawSetBlock(pt, block);
}
int typeBefore = ((BukkitWorld) player.getWorld()).getWorld().getBlockTypeIdAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
byte dataBefore = ((BukkitWorld) player.getWorld()).getWorld().getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()).getData();
// If we're dealing with a sign, store the block state to read the text off
BlockState stateBefore = null;
if (typeBefore == Material.SIGN_POST.getId() || typeBefore == Material.SIGN.getId()) {
stateBefore = ((BukkitWorld) player.getWorld()).getWorld().getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()).getState();
}
boolean success = super.rawSetBlock(pt, block);
if (success) {
Location location = new Location(((BukkitWorld) player.getWorld()).getWorld(), pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
// Check to see if we've broken a sign
if (Config.isLogging(location.getWorld().getName(), Logging.SIGNTEXT) && (typeBefore == Material.SIGN_POST.getId() || typeBefore == Material.SIGN.getId())) {
plugin.getConsumer().queueSignBreak(player.getName(), (Sign) stateBefore);
if (block.getType() != Material.AIR.getId()) {
plugin.getConsumer().queueBlockPlace(player.getName(), location, block.getType(), (byte) block.getData());
}
} else {
if (dataBefore != 0) {
plugin.getConsumer().queueBlockBreak(player.getName(), location, typeBefore, dataBefore);
if (block.getType() != Material.AIR.getId()) {
plugin.getConsumer().queueBlockPlace(player.getName(), location, block.getType(), (byte) block.getData());
}
} else {
plugin.getConsumer().queueBlock(player.getName(), location, typeBefore, block.getType(), (byte) block.getData());
}
}
}
return success;
}
}