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Releases: Long18/UnityAudioManager

v1.0.0

06 Apr 04:41
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Changelog

All notable changes to this project will be documented in this file. See standard-version for commit guidelines.

1.0.0 (2024-04-06)

Features

  • add pull request template (fafe278)
  • addressable: create group for audio setting (bd7855c)
  • audio-settings: test (a9f0dfd)
  • audio: add temporary volume (e55f8b8)
  • audio: Integrate audio handling for background music (35395a9)
  • background-music: add emmitter and config to play (#25) (cd49315)
  • create an editor tool for audio (534ca2a)
  • emitter-pooling: Implement a Pool Manager to efficiently manage and reuse audio resources (#26) (66b7848)
  • implement a mechanism for preloading audio (e5ecc27)
  • pooling-emitter: verify the pool manager's effectiveness for sound handling (#27) (09c55c2)
  • sfx: set up a system for managing and playing sound effects. (#31) (af7ba59)
  • volume: implement volume setting (0bcc3b5)
  • write unit test for audio group preloading (86c27d5)

Bug Fixes

  • addressable: rename schemas object (#24) (cd48365)
  • bgm-test: change name object and set default volume (9e12191)
  • release asset when it is null (66c3718)