forked from hashicorp/terraform
-
Notifications
You must be signed in to change notification settings - Fork 0
/
scope.go
65 lines (55 loc) · 1.79 KB
/
scope.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
package ast
// Scope is the interface used to look up variables and functions while
// evaluating. How these functions/variables are defined are up to the caller.
type Scope interface {
LookupFunc(string) (Function, bool)
LookupVar(string) (Variable, bool)
}
// Variable is a variable value for execution given as input to the engine.
// It records the value of a variables along with their type.
type Variable struct {
Value interface{}
Type Type
}
// Function defines a function that can be executed by the engine.
// The type checker will validate that the proper types will be called
// to the callback.
type Function struct {
// ArgTypes is the list of types in argument order. These are the
// required arguments.
//
// ReturnType is the type of the returned value. The Callback MUST
// return this type.
ArgTypes []Type
ReturnType Type
// Variadic, if true, says that this function is variadic, meaning
// it takes a variable number of arguments. In this case, the
// VariadicType must be set.
Variadic bool
VariadicType Type
// Callback is the function called for a function. The argument
// types are guaranteed to match the spec above by the type checker.
// The length of the args is strictly == len(ArgTypes) unless Varidiac
// is true, in which case its >= len(ArgTypes).
Callback func([]interface{}) (interface{}, error)
}
// BasicScope is a simple scope that looks up variables and functions
// using a map.
type BasicScope struct {
FuncMap map[string]Function
VarMap map[string]Variable
}
func (s *BasicScope) LookupFunc(n string) (Function, bool) {
if s == nil {
return Function{}, false
}
v, ok := s.FuncMap[n]
return v, ok
}
func (s *BasicScope) LookupVar(n string) (Variable, bool) {
if s == nil {
return Variable{}, false
}
v, ok := s.VarMap[n]
return v, ok
}