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When loading a saved game, there is often already spawned spawns (e.g. locations). Because the load has to erase everything and put them back, e.g. locations became nil and errors pop up.
It would be great to, at load:
stop all existing spawns
stop spawn loop
stop all missions
load game
start spawn loop
start missions
so that there is no error on loading.
The errors may break the spawn loop, causing locations to not be spawned.
The text was updated successfully, but these errors were encountered:
When loading a saved game, there is often already spawned spawns (e.g. locations). Because the load has to erase everything and put them back, e.g. locations became nil and errors pop up.
It would be great to, at load:
so that there is no error on loading.
The errors may break the spawn loop, causing locations to not be spawned.
The text was updated successfully, but these errors were encountered: