Releases: Lordfirespeed/Lethal-Company-Augmented-Enhancer
Releases · Lordfirespeed/Lethal-Company-Augmented-Enhancer
v0.6.0
Changed
- 'Unlock Suits' option replaced with 'Free Unlockables'
Added
- Configurable list of unlockables to unlock at game start
- 24 hour clock option
- Options to choose where the clock is hidden/visible
- Options to configure the saved item quantity cap
lights
command group- Option to only overwrite challenge moon leaderboard entry when your score is higher
than your previous best attempt
Augmented Enhancer v0.5.5
Test old release upload
v0.5.0
Warning
Contains breaking changes!
Changed
- All patches now have their own ManualLogSource
- UnlockSuits patch refactored to be name-dependent (as opposed to index-dependent)
- AlwaysShowTerminal patch updated to use a transpiler
- Scroll will no longer reset when exiting the terminal
- Some log-messages that were previously on the
Info
channel have been moved toDebug
- Ran JetBrains formatter on all project sources
- AlwaysShowTerminal uses transpilers; prevents automatic 'help' command upon opening terminal + prevents scroll reset
- All config options have been renamed / given sections
- Use TerminalApi to register threat scan as its own command
- Creates a persistent
GameObject
to apply patches
Added
- 'Interval' config type + serializer
- Quota increase exponent option
- Scrap tweaks
- Scrap spawns scalar
- Scrap value scalar
- Scrap 'playercount scaling' - more players, more scrap (with less value per item)
- Deadline duration tweaks
- Essentially integrate DynamicDeadline features
Fixed
- Patcher now ensures nested types are also patched
v0.4.1
Use tcli from local toolcache
v0.4.0
Update Changelog.md
v0.3.0
Update Changelog.md for v0.3.0
v0.2.0
Changed
- Features' patch-classes have been separated
- Renamed various configuration options
- Renamed various classes
- Threat scanner has been refactored and is configured by an Enum, instead of an int
- Scrap protection is achieved by a transpiler
- Scrap protection configurable is now a continuous variable, rather than discrete enum
Added
- Scrap protection 'randomness' configuration
- More quota configuration options:
- starting credits
- starting quota
- quota increase steepness
- quota base increase
- quota increase randomness
- Feature flags for most options
- Delegation: features will be automatically delegated to other mods (disabled) depending on what is installed
- Delegating most features to Lethal Enhancer
- Delegating days per quota to Dynamic Deadline
- Feature flag for disabling delegation
- Configurable death penalty options
Fixed
- The 'release' workflow was failing when there was no changelog to commit
- Scrap protection attempting to remove items
Removed
v0.1.3
remove categories
v0.1.2
add changes