Releases
3.1
added the option to use "shell(s)" to give shotgun ammo in the developer console (#1096 )
added the restart level option to the passport in save crystal mode (#1099 )
added the ability to back out of menus with the circle and triangle buttons when using a gamepad (cross acts as confirm) (#1104 )
changed force_enable_save_crystals
to force_save_crystals
for custom level authors to force enable or disable the save crystals setting (#1102 )
changed force_disable_game_modes
to force_game_modes
for custom level authors to force enable or disable the game modes setting (#1102 )
changed the Scion in The Great Pyramid from spawning blood when hit to a richochet effect if texture fixes enabled (#1121 )
changed the gamepad control menu's 'reset all buttons' bind to held R1 (was held triangle) (#1104 )
changed the number of visible enemies from 8 to 32 (#1122 )
fixed FMVs always playing at 100% volume – now they'll play at the game sound volume (#1110 )
fixed bugs when trying to stack multiple movable blocks (#1079 )
fixed Lara's meshes being swapped in the gym level when using the console to give guns (#1092 )
fixed Midas's touch having unrestricted vertical range (#1094 )
fixed flames not being drawn when Lara is on fire but leaves the room where she caught fire (#1106 )
fixed being able to deselect the passport in quick save, quick load, save crystal, and death modes (#1108 )
fixed inability to save in Unfinished Business in crystals mode as UB doesn't have crystals (#1102 )
fixed items not being added to inventory if the sprite is missing from the level file (#1130 )
fixed differences when looking at items from triggers that do not use fixed cameras when the enhanced look option is enabled (#1026 )
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