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Release 3.1

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@github-actions github-actions released this 14 Jan 21:48
· 263 commits to develop since this release
4d8dadb
  • added the option to use "shell(s)" to give shotgun ammo in the developer console (#1096)
  • added the restart level option to the passport in save crystal mode (#1099)
  • added the ability to back out of menus with the circle and triangle buttons when using a gamepad (cross acts as confirm) (#1104)
  • changed force_enable_save_crystals to force_save_crystals for custom level authors to force enable or disable the save crystals setting (#1102)
  • changed force_disable_game_modes to force_game_modes for custom level authors to force enable or disable the game modes setting (#1102)
  • changed the Scion in The Great Pyramid from spawning blood when hit to a richochet effect if texture fixes enabled (#1121)
  • changed the gamepad control menu's 'reset all buttons' bind to held R1 (was held triangle) (#1104)
  • changed the number of visible enemies from 8 to 32 (#1122)
  • fixed FMVs always playing at 100% volume – now they'll play at the game sound volume (#1110)
  • fixed bugs when trying to stack multiple movable blocks (#1079)
  • fixed Lara's meshes being swapped in the gym level when using the console to give guns (#1092)
  • fixed Midas's touch having unrestricted vertical range (#1094)
  • fixed flames not being drawn when Lara is on fire but leaves the room where she caught fire (#1106)
  • fixed being able to deselect the passport in quick save, quick load, save crystal, and death modes (#1108)
  • fixed inability to save in Unfinished Business in crystals mode as UB doesn't have crystals (#1102)
  • fixed items not being added to inventory if the sprite is missing from the level file (#1130)
  • fixed differences when looking at items from triggers that do not use fixed cameras when the enhanced look option is enabled (#1026)