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直接做一个简单的 ListView, 点击对应的项目, 然后按个加载之类的保存地图. 但是, 需要做出一个通用的地图信息, 这样要么改一下 MapInfoUi, 要么 Crtl+CV 然后把 _mapContext 改成别的可以获取 MapInfo 的东西. 然后直接调用 TileDataMgr 或者 GameInstance 来执行载入操作.
The text was updated successfully, but these errors were encountered:
refactor: 重构地图文件目录
6e65578
现在代码层面可以检索多个不同的地图了 #14 地图选择功能: 30%
feat: 地图可以显示, 设置信息了
b81da0a
#14 40% 但没有自动暂停, 这似乎不太妙
LovelyCatHyt
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直接做一个简单的 ListView, 点击对应的项目, 然后按个加载之类的保存地图.
但是, 需要做出一个通用的地图信息, 这样要么改一下 MapInfoUi, 要么 Crtl+CV 然后把 _mapContext 改成别的可以获取 MapInfo 的东西.
然后直接调用 TileDataMgr 或者 GameInstance 来执行载入操作.
The text was updated successfully, but these errors were encountered: