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gfls1

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Requirements

Call of Duty: Advanced Warfare (Steam - PC)

Installation

  1. Prepare a copy of Call of Duty: Advanced Warfare.
    Cracked/Pirated copies of the game will not work properly with the mod. If anything wrong is spotted on your end double check if you are running a legal version before opening up an issue.

  2. Download the latest release.
    Do NOT download the repository as ZIP, that won't work, make sure you download the LATEST RELEASE.

  3. Extract the archive and copy the files from the latest release into root folder of the game, where s1_sp64_ship.exe is located.

  4. Launch the game with s1x-gfl.bat.

Known Issues

FOV might be messed up after scripted events (cutscenes, etc)

Try using "cg_fov (number)" in the developer console (Press "~" key to enable it!) to revert the FOV to normal or desired value.

Game crashes upon starting up

  1. Go to players2/config.cfg. Locate the parameters below.
seta r_preloadShaders "1"
seta r_preloadShadersAfterCinematic "0"
  1. Change them into:
seta r_preloadShaders "0"
seta r_preloadShadersAfterCinematic "1"

Game crashes when loading the level

This problem only occurs in Induction and Utopia. Follow the steps below before playing in the related levels.

  1. Replace mod.ff with mod_nolod.ff.
    You may move the original mod.ff to elsewhere and rename the mod_nolod.ff to mod.ff, as the game only reads the fastfile named mod.ff.

  2. Go to scripts/gfl.gsc, set the dvar to 1.

setdvar( "gfl_enable_nolod", 1 );

However nolod version of the mod is not recommended for other situations than playing in Induction and Utopia level.
Due to fact that the game harshly limits how many vertices can be rendered custom models will appear to be flickering, especially without proper optimizations like LOD which doesn't exist in the nolod version.

If any heavy flickering is spotted in other levels during gameplay with mod_nolod.ff, please revert the steps above by:

  1. Move back the mod.ff.
    Rename the mod.ff (aka renamed mod_nolod.ff) to mod_nolod.ff and move the original mod.ff back into mods/gfl folder.

  2. Go to scripts/gfl.gsc, set the dvar to 0.

setdvar( "gfl_enable_nolod", 0 );

Wiki

Credits

Showcase

Gallery
Playlist

Useful links

s1-gsc-dump
x64-zt
zonetool
Greyhound
Developer console

Disclaimer

The mod is provided as-is and the contributors are not liable for any damage resulting from it. USE IT AT YOUR OWN RISK.