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It seems that in some cases it will fall into an endless loop.
If you can find any clues (for example, opening a specific file or performing a specific operation will cause an endless loop), please give me your feedback. Thank you!
The text was updated successfully, but these errors were encountered:
I noticed that simply closing VSCode after using the extension can cause the process to hang at 100% CPU, but there may be other cases as well. I'll do some more testing tomorrow.
Seeing as lua-language-server regularly pegs the CPU for me, and it's
been a while since I built it, going to see whether a new version fixes
it. This change from November 2020:
LuaLS/lua-language-server#247
looks promising, and I think my build predates that... Fingers crossed.
Built using:
cd $path_to_clone_of_lua_language_server_repo
git pull
git submodule update --recursive
cd 3rd/luamake
./compile/install.sh
cd ../..
./3rd/luamake/luamake rebuild
Then back out unsolicited changes to `~/.zshrc` 🤦 and update path in my
config to the built executable (the binary in the `macOS/` subdirectory
is there, but won't boot, failing to load "bee.so" which is right next
to it).
It seems that in some cases it will fall into an endless loop.
If you can find any clues (for example, opening a specific file or performing a specific operation will cause an endless loop), please give me your feedback. Thank you!
The text was updated successfully, but these errors were encountered: