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Tags work like mini-groups but can be assigned to anyone in any group. These can be used to for example allow players to unlock tools over time.
Tags can also override groups and be set for a limited time; for example the Probation tag will deny all permissions as if the tagged player is a user, and will expire after a preset time.
Think of it like this... (This admin mod doesn't have chat tags this is just a visual representation.)
[User] Henry [Probation] <- Has been banned before and is on probation, this user will be limited.
[User][VIP] James [Builder] <- Has access to tools that others don't have access to. (Obviously admins don't need this tag.)
[Admin][Trial] Sophie [Builder, Coder, Probation] <- An admin that has been either banned or put on probation their actions will be limited until their probation period is over, or the tag is removed.
[SuperAdmin][Trusted] Jenny [Coder] <- Can use LuaDev commands.
Base Tags Done.
Probation
The probation tag is an optional tag that will be assigned to players that have been banned. This will allow server owners to set limitations on those players. For example a player on probation will have to wait longer between prop spawns and have a lower prop limit then anyone else.
Advanced Tags Done.
The text was updated successfully, but these errors were encountered:
Tags work like mini-groups but can be assigned to anyone in any group. These can be used to for example allow players to unlock tools over time.
Tags can also override groups and be set for a limited time; for example the
Probation
tag will deny all permissions as if the tagged player is a user, and will expire after a preset time.Think of it like this... (This admin mod doesn't have chat tags this is just a visual representation.)
Probation
The probation tag is an optional tag that will be assigned to players that have been banned. This will allow server owners to set limitations on those players. For example a player on probation will have to wait longer between prop spawns and have a lower prop limit then anyone else.
The text was updated successfully, but these errors were encountered: