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allow * player start and goal * object layer (as example stone tile can now be placed on every base layer)
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Original file line number | Diff line number | Diff line change |
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@@ -1,10 +1,7 @@ | ||
<?xml version="1.0" encoding="UTF-8"?> | ||
<tileset version="1.10" tiledversion="1.10.1" name="BaseTiles" tilewidth="256" tileheight="256" tilecount="2" columns="0"> | ||
<tileset version="1.10" tiledversion="1.10.1" name="BaseTiles" tilewidth="256" tileheight="256" tilecount="1" columns="0"> | ||
<grid orientation="orthogonal" width="1" height="1"/> | ||
<tile id="0"> | ||
<image width="256" height="256" source="grass.png"/> | ||
</tile> | ||
<tile id="1"> | ||
<image width="256" height="256" source="stone.png"/> | ||
</tile> | ||
</tileset> |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,7 @@ | ||
<?xml version="1.0" encoding="UTF-8"?> | ||
<tileset version="1.10" tiledversion="1.10.1" name="ObjectTiles" tilewidth="256" tileheight="256" tilecount="1" columns="0"> | ||
<grid orientation="orthogonal" width="1" height="1"/> | ||
<tile id="1"> | ||
<image width="256" height="256" source="stone.png"/> | ||
</tile> | ||
</tileset> |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,19 @@ | ||
<?xml version="1.0" encoding="UTF-8"?> | ||
<tileset version="1.10" tiledversion="1.10.1" name="Player" tilewidth="256" tileheight="256" tilecount="5" columns="0"> | ||
<grid orientation="orthogonal" width="1" height="1"/> | ||
<tile id="0"> | ||
<image width="256" height="256" source="player1_car.png"/> | ||
</tile> | ||
<tile id="1"> | ||
<image width="256" height="256" source="player2_car.png"/> | ||
</tile> | ||
<tile id="2"> | ||
<image width="256" height="256" source="player3_car.png"/> | ||
</tile> | ||
<tile id="3"> | ||
<image width="256" height="256" source="player4_car.png"/> | ||
</tile> | ||
<tile id="4"> | ||
<image width="256" height="256" source="goal.png"/> | ||
</tile> | ||
</tileset> |
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Original file line number | Diff line number | Diff line change |
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@@ -1,17 +1,45 @@ | ||
<?xml version="1.0" encoding="UTF-8"?> | ||
<map version="1.10" tiledversion="1.10.1" orientation="orthogonal" renderorder="right-down" width="16" height="9" tilewidth="256" tileheight="256" infinite="0" nextlayerid="2" nextobjectid="1"> | ||
<map version="1.10" tiledversion="1.10.1" orientation="orthogonal" renderorder="right-down" width="16" height="9" tilewidth="256" tileheight="256" infinite="0" nextlayerid="4" nextobjectid="1"> | ||
<tileset firstgid="1" source="../img/BaseTiles/BaseTiles.tsx"/> | ||
<layer id="1" name="Tile Layer 1" width="16" height="9"> | ||
<tileset firstgid="2" source="../img/ObjectTiles/ObjectTiles.tsx"/> | ||
<tileset firstgid="4" source="../img/Player/Player.tsx"/> | ||
<layer id="1" name="Base" width="16" height="9"> | ||
<data encoding="csv"> | ||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, | ||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, | ||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, | ||
1,1,1,1,1,1,1,2,2,1,1,1,1,1,1,1, | ||
1,1,1,1,1,1,1,2,2,1,1,1,1,1,1,1, | ||
1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1, | ||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, | ||
1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1, | ||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, | ||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, | ||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, | ||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, | ||
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 | ||
</data> | ||
</layer> | ||
<layer id="2" name="Objects" width="16" height="9"> | ||
<data encoding="csv"> | ||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | ||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | ||
0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0, | ||
0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0, | ||
0,0,0,0,3,0,0,3,3,0,0,0,0,0,0,0, | ||
0,0,0,0,0,0,0,3,3,0,0,0,0,0,0,0, | ||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | ||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | ||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 | ||
</data> | ||
</layer> | ||
<layer id="3" name="Player" width="16" height="9"> | ||
<data encoding="csv"> | ||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | ||
0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0, | ||
0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0, | ||
0,0,0,0,0,0,0,0,8,0,0,0,0,0,0,0, | ||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | ||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | ||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | ||
0,0,4,0,0,0,0,0,0,0,0,0,0,7,0,0, | ||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 | ||
</data> | ||
</layer> | ||
</map> |
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