RAT 1.2.0
A decently sized patch that should improve the feel of outpost systems and adds some fun new content to them.
-> Outpost systems may now include a new station with some custom loot.
-> Outpost systems now only take up one system instead of an entire constellation (which it previously filled with filler).
-> Updated the config descriptions to match how chiral and outpost systems function now.
-> Outposts may spawn with the same faction multiple times now.
-> The Loot from outpost planets now doesnt give blueprints that the player knows by default anymore.
-> Fighting fleets in the outpost systems now has a way lower rep impact.
-> The secondary shipsystem hullmods can now only be applied to frigates, destroyers and cruisers.
-> The secondary shipsystems now require a story point to be installed.
-> Possibly fixed a rare crash.