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fake_actor_maker.go
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fake_actor_maker.go
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// Code generated by counterfeiter. DO NOT EDIT.
package v6fakes
import (
"sync"
"code.cloudfoundry.org/cli/command"
v6 "code.cloudfoundry.org/cli/command/v6"
)
type FakeActorMaker struct {
NewActorStub func(command.Config, command.UI, bool) (v6.LoginActor, error)
newActorMutex sync.RWMutex
newActorArgsForCall []struct {
arg1 command.Config
arg2 command.UI
arg3 bool
}
newActorReturns struct {
result1 v6.LoginActor
result2 error
}
newActorReturnsOnCall map[int]struct {
result1 v6.LoginActor
result2 error
}
invocations map[string][][]interface{}
invocationsMutex sync.RWMutex
}
func (fake *FakeActorMaker) NewActor(arg1 command.Config, arg2 command.UI, arg3 bool) (v6.LoginActor, error) {
fake.newActorMutex.Lock()
ret, specificReturn := fake.newActorReturnsOnCall[len(fake.newActorArgsForCall)]
fake.newActorArgsForCall = append(fake.newActorArgsForCall, struct {
arg1 command.Config
arg2 command.UI
arg3 bool
}{arg1, arg2, arg3})
fake.recordInvocation("NewActor", []interface{}{arg1, arg2, arg3})
fake.newActorMutex.Unlock()
if fake.NewActorStub != nil {
return fake.NewActorStub(arg1, arg2, arg3)
}
if specificReturn {
return ret.result1, ret.result2
}
fakeReturns := fake.newActorReturns
return fakeReturns.result1, fakeReturns.result2
}
func (fake *FakeActorMaker) NewActorCallCount() int {
fake.newActorMutex.RLock()
defer fake.newActorMutex.RUnlock()
return len(fake.newActorArgsForCall)
}
func (fake *FakeActorMaker) NewActorCalls(stub func(command.Config, command.UI, bool) (v6.LoginActor, error)) {
fake.newActorMutex.Lock()
defer fake.newActorMutex.Unlock()
fake.NewActorStub = stub
}
func (fake *FakeActorMaker) NewActorArgsForCall(i int) (command.Config, command.UI, bool) {
fake.newActorMutex.RLock()
defer fake.newActorMutex.RUnlock()
argsForCall := fake.newActorArgsForCall[i]
return argsForCall.arg1, argsForCall.arg2, argsForCall.arg3
}
func (fake *FakeActorMaker) NewActorReturns(result1 v6.LoginActor, result2 error) {
fake.newActorMutex.Lock()
defer fake.newActorMutex.Unlock()
fake.NewActorStub = nil
fake.newActorReturns = struct {
result1 v6.LoginActor
result2 error
}{result1, result2}
}
func (fake *FakeActorMaker) NewActorReturnsOnCall(i int, result1 v6.LoginActor, result2 error) {
fake.newActorMutex.Lock()
defer fake.newActorMutex.Unlock()
fake.NewActorStub = nil
if fake.newActorReturnsOnCall == nil {
fake.newActorReturnsOnCall = make(map[int]struct {
result1 v6.LoginActor
result2 error
})
}
fake.newActorReturnsOnCall[i] = struct {
result1 v6.LoginActor
result2 error
}{result1, result2}
}
func (fake *FakeActorMaker) Invocations() map[string][][]interface{} {
fake.invocationsMutex.RLock()
defer fake.invocationsMutex.RUnlock()
fake.newActorMutex.RLock()
defer fake.newActorMutex.RUnlock()
copiedInvocations := map[string][][]interface{}{}
for key, value := range fake.invocations {
copiedInvocations[key] = value
}
return copiedInvocations
}
func (fake *FakeActorMaker) recordInvocation(key string, args []interface{}) {
fake.invocationsMutex.Lock()
defer fake.invocationsMutex.Unlock()
if fake.invocations == nil {
fake.invocations = map[string][][]interface{}{}
}
if fake.invocations[key] == nil {
fake.invocations[key] = [][]interface{}{}
}
fake.invocations[key] = append(fake.invocations[key], args)
}
var _ v6.ActorMaker = new(FakeActorMaker)