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[3DS Game Crash]Heroes of Ruin "RiftWalk" error. #707

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ScytheIronclaw opened this issue Jul 7, 2017 · 4 comments
Closed

[3DS Game Crash]Heroes of Ruin "RiftWalk" error. #707

ScytheIronclaw opened this issue Jul 7, 2017 · 4 comments

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@ScytheIronclaw
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ScytheIronclaw commented Jul 7, 2017

System model:

new3DS

SysNAND version (+emu/redNAND version if applicable):

Sys 11.2.0-35U

Entrypoint (How/what you're using to boot Luma3DS):

Boot9Strap

Luma3DS version:

8.1-557F205
557f205

Luma3DS configuration/options:

Default EmuNAND: (1 )

Screen brightness: (1 )

Splash: (Off )

PIN lock: (Off )

New 3DS CPU: (Off )

--

Autoboot EmuNAND: (Off)

Use EmuNAND FIRM if booting with R: ( Off)

Enable loading external FIRMs and modules: ( Off)

Enable game patching: (On )

Show NAND or user string in System Settings: (On )

Show GBA boot screen in patched AGB_FIRM: (Off )

Patch ARM9 access: (Off )

Set developer UNITINFO: (Off )

Disable ARM11 exception handlers: (Off )

--

Explanation of the issue:

After launching Heroes of Ruin and setting the following initial settings:
Enable Spotpass? NO > Enable User Generated Content? NO > Receive Notifications from Square Enix? NO

After selecting these options the following error is displayed on the bottom screen:

Error type: logged
Process ID: 41
Process name: RiftWalk
Process title ID 0x0004000000075100

Address: 0x003ec3dc

Steps to reproduce:

  1. Launch Heroes of Ruin

  2. Select NO on all three options.

Dump file:
Like @Hikari-chin mentioned in her most recent comment, this is an internal error thrown by the game itself and not Luma. Bad dump. Time to hunt down a physical copy, dump it, and test it.

@ghost
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ghost commented Jul 7, 2017

Sounds like bad dumps, but we don't support piracy tools or websites.

@ghost ghost closed this as completed Jul 7, 2017
@ghost ghost added the invalid label Jul 7, 2017
@LumaTeam LumaTeam deleted a comment from Margen67 Jul 7, 2017
@ScytheIronclaw
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ScytheIronclaw commented Jul 8, 2017

I just figured out why this is invalid. Nevermind. I'm updating the OP now with the proper required information. Sorry for the trouble!

@ghost
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ghost commented Jul 8, 2017

I actually misread this a bit, my apologies. I'll look into this.

@ghost
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ghost commented Jul 8, 2017

I confirmed this as an actual issue with Luma. While it's possibly due to laziness on Square Enix London's part, it will be looked into and fixed. Thank you.

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