This is a build tools for Unity Editor that easier to use. Include custom format name and auto increment bundle every perform a build. Created by Thanut Panichyotai (@LuviKunG)
New menu will be add to your Unity Editor named 'Build'. In the menu that will include two elements.
- Android will perform a build. If you're not select the directory before, it will popup the directory selection window and start perform a build.
- Settings/Android will open the build pipeline settings for android.
In the settings, you can set a format name, date format and other options for build. (It's already include descriptions)
Locate to your Unity Project. In Packages folder, you will see a file named manifest.json. Open it with your text editor (such as Notepad++ or Visual Studio Code or Legacy Notepad)
Then merge this json format below.
(Do not just copy & paste the whole json! If you are not capable to merge json, please using online JSON merge tools like this)
{
"dependencies": {
"com.luvikung.buildpipelineandroid": "https://github.com/LuviKunG/BuildPipelineAndroid.git#1.0.7"
}
}
If you want to install the older version, please take a look at release tag in this git, then change the path after # to the version tag that you want. Or checkout CHANGELOG.md
for more imformation.