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# Changes Reduced effect of parallax mapping. Testing wet surface in blocks. Add JavaDoc task to build.gradle. Player velocity now are clamped to 2. Ice now has lower velocity reduction. Entities now slide on ice. # BugFixes Fixed JUnit Tests. Fixed game settings not saving the correct version of the file. Fixed player unable to jump inside water or swim.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,15 +1,15 @@ | ||
#Voxel Settings | ||
#Sat Jan 16 17:52:02 CST 2016 | ||
#Sun Jan 17 18:01:47 CST 2016 | ||
UPS=30 | ||
VSYNC=false | ||
useMotionBlur=false | ||
useFXAA=true | ||
useFXAA=false | ||
DrawDistance=2 | ||
SettingsVersion=3 | ||
useParallax=false | ||
useVolumetricLight=true | ||
SettingsVersion=4 | ||
useParallax=true | ||
useVolumetricLight=false | ||
TESTXMOD=Hello Voxel | ||
FPS=30 | ||
useDOF=false | ||
useReflections=true | ||
FPS=30 | ||
useShadows=true | ||
useReflections=true |
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src/main/resources/assets/textures/blocks/blocks_height.png
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9bd9a2b
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FAIL AGAIN, its build 152.