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PedAnimation.cpp
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PedAnimation.cpp
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/*
* Menyoo PC - Grand Theft Auto V single-player trainer mod
* Copyright (C) 2019 MAFINS
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*/
#include "PedAnimation.h"
#include "..\macros.h"
#include "..\Menu\Menu.h"
#include "..\Menu\Routine.h"
#include "..\Natives\natives2.h"
#include "..\Scripting\enums.h"
#include "..\Util\ExePath.h"
#include "..\Scripting\GTAentity.h"
#include "..\Scripting\GTAped.h"
#include "..\Scripting\GTAvehicle.h"
#include "..\Scripting\Game.h"
#include "..\Util\keyboard.h"
#include "..\Util\StringManip.h"
#include "..\Submenus\Spooner\Databases.h"
#include "..\Submenus\Spooner\EntityManagement.h"
#include "..\Submenus\Spooner\SpoonerEntity.h"
#include <vector>
#include <string>
#include <map>
//#include <utility>
#include <fstream>
#include <pugixml\src\pugixml.hpp>
namespace sub
{
// Old animation subs declare
void AddanimOption_(const std::string& text, const std::string& anim_dict, std::string anim_name = "", bool &extra_option_code = null);
// All animations subs
namespace AnimationSub_catind
{
//struct NamedAnimation { std::string caption; std::string animDict, animName; };
const std::vector<AnimationSub_catind::NamedAnimation> vPresetPedAnims
{
{ "Idle - Conceal Weapon 1", "anim@miss@low@fin@vagos@", "idle_ped01" },
{ "Idle - Conceal Weapon 2", "anim@miss@low@fin@vagos@", "idle_ped02" },
{ "Idle - Conceal Weapon 3", "anim@miss@low@fin@vagos@", "idle_ped03" },
{ "Idle - Conceal Weapon 4", "anim@miss@low@fin@vagos@", "idle_ped04" },
{ "Idle - Conceal Weapon 5", "anim@miss@low@fin@vagos@", "idle_ped05" },
{ "Idle - Conceal Weapon 6", "anim@miss@low@fin@vagos@", "idle_ped06" },
{ "Idle - Conceal Weapon 7", "anim@miss@low@fin@vagos@", "idle_ped07" },
{ "Idle - Conceal Weapon 8", "anim@miss@low@fin@vagos@", "idle_ped08" },
{ "Surrender", "random@arrests@busted", "idle_a" },
{ "Police - Use Radio", "random@arrests", "generic_radio_chatter" },
{ "Sniper Crouch", "missfbi2", "franklin_sniper_crouch" },
{ "Crouch Walking", "move_weapon@rifle@generic", "walk_crouch" },
{ "Hip Hop Dance", "missfbi3_sniping", "dance_m_default" },
{ "Private Dance", "mini@strip_club@private_dance@part1", "priv_dance_p1" },
{ "Move to the Beat 1", "amb@world_human_strip_watch_stand@male_a@base", "base" },
{ "Move to the Beat 2", "amb@world_human_strip_watch_stand@male_b@base", "base" },
{ "Move to the Beat 3", "amb@world_human_strip_watch_stand@male_c@base", "base" },
{ "Move to the Beat 4", "amb@world_human_strip_watch_stand@male_c@idle_a", "idle_a" },
{ "Move to the Beat 5", "amb@world_human_partying@female@partying_beer@base", "base" },
{ "Mountain Dance", "special_ped@mountain_dancer@monologue_1@monologue_1a", "mtn_dnc_if_you_want_to_get_to_heaven" },
{ "Bump and Grind", "mini@strip_club@private_dance@idle", "priv_dance_idle" },
{ "Corny Dancing", "anim@mp_player_intincardancebodhi@rds@", "idle_a" },
{ "Dirty Dancing", "oddjobs@assassinate@multi@yachttarget@lapdance", "yacht_ld_f" },
{ "Crazy Dancing", "misschinese2_crystalmazemcs1_ig", "dance_loop_tao" },
{ "Shake Your Butt", "switch@trevor@mocks_lapdance", "001443_01_trvs_28_idle_stripper" },
{ "Jerking Off", "switch@trevor@jerking_off", "trev_jerking_off_loop" },
{ "Butt Scratch", "mp_player_int_upperarse_pick", "mp_player_int_arse_pick" },
{ "Peeing", "misscarsteal2peeing", "peeing_loop" },
{ "Pooping", "missfbi3ig_0", "shit_loop_trev" },
{ "Pick Nose", "anim@mp_player_intincarnose_pickstd@rps@", "idle_a" },
{ "Wash Hands", "missheist_agency3aig_23", "urinal_sink_loop" },
{ "Look at Fingernails", "missfbi3_camcrew", "base_gal" },
{ "Brush Shoulders Off", "missfbi3_camcrew", "base_gal" },
{ "Drunk", "move_m@drunk@verydrunk_idles@", "fidget_01" },
{ "Twitchy", "oddjobs@bailbond_hobotwitchy", "idle_a" },
{ "Ow, My Head", "misscarsteal4@actor", "dazed_idle" },
{ "So Depressed", "oddjobs@bailbond_hobodepressed", "idle_a" },
{ "Kick Rocks", "timetable@ron@ig_1", "ig_1_idle_a" },
{ "Looking for Something", "missmic_4premierejimwaitbef_prem", "wait_idle_a" },
{ "Bend Over to Look", "switch@franklin@admire_motorcycle", "base_franklin" },
{ "Examining", "missfbi5ig_15", "look_into_microscope_c_scientistb" },
{ "It's a Bird, It's a Plane", "oddjobs@basejump@", "ped_a_loop" },
{ "Flip the Bird", "anim@mp_player_intincarfingerbodhi@ds@", "idle_a" },
{ "Yelling at Someone", "misscarsteal4@actor", "actor_berating_loop" },
{ "Getting Yelled At", "misscarsteal4", "assistant_loop" },
{ "Arguing Girl", "missfbi3_camcrew", "first_action_gal" },
{ "Arguing Guy", "missfbi3_camcrew", "first_action_guy" },
{ "Kicking Guy on Ground 1", "missheistdockssetup1ig_13@kick_idle", "guard_beatup_kickidle_guard1" },
{ "Kicking Guy on Ground 2", "missheistdockssetup1ig_13@kick_idle", "guard_beatup_kickidle_guard2" },
{ "Getting Kicked", "missheistdockssetup1ig_13@kick_idle", "guard_beatup_kickidle_dockworker" },
{ "Tough Guy - Arms Crossed", "missdocksshowoffcar@idle_a", "idle_b_5" },
{ "Stand at Rail", "anim@amb@yacht@rail@standing@male@variant_01@", "base" },
{ "Out of Breath", "re@construction", "out_of_breath" },
{ "Base Jump Prep", "oddjobs@bailbond_mountain", "base_jump_idle" },
{ "Jazzercise 1", "timetable@tracy@ig_5@idle_a", "idle_c" },
{ "Jazzercise 2", "timetable@tracy@ig_5@idle_b", "idle_e" },
{ "Warmup Stretching 1", "mini@triathlon", "idle_a" },
{ "Warmup Stretching 2", "mini@triathlon", "ig_2_gen_warmup_01" },
{ "Jog in Place", "amb@world_human_jog_standing@male@fitbase", "base" },
{ "Cat - Scratch Ear", "creatures@cat@player_action@", "action_a" },
{ "Dog - Sit", "creatures@dog@move", "sit_loop" },
{ "Dog - Walk in Circles", "creatures@dog@move", "idle_turn_l" },
{ "Rabbit - Scratch Ear", "creatures@rabbit@player_action@", "action_a" },
{ "Monkey - Idle 1", "missfbi5ig_30monkeys", "monkey_a_idle" },
{ "Monkey - Idle 2", "missfbi5ig_30monkeys", "monkey_b_idle" },
{ "Monkey - Idle 3", "missfbi5ig_30monkeys", "monkey_c_idle" },
{ "Monkey - Freakout 1", "missfbi5ig_30monkeys", "monkey_a_freakout_loop" },
{ "Monkey - Freakout 2", "missfbi5ig_30monkeys", "monkey_b_freakout_loop" },
{ "Monkey - Freakout 3", "missfbi5ig_30monkeys", "monkey_c_freakout_loop" }
};
std::map<std::string, std::vector<std::string>> vAllPedAnims;
std::pair<const std::string, std::vector<std::string>>* selectedAnimDictPtr = nullptr;
void PopulateAllPedAnimsList()
{
std::ifstream fin(GetPathffA(Pathff::Main, true) + "PedAnimList.txt");
if (fin.is_open())
{
vAllPedAnims.clear();
size_t space;
std::string lineLeft, lineRight;
//std::vector<std::string> newFileLines;
for (std::string line; std::getline(fin, line);)
{
if (line.length() > 2)
{
space = line.find(' ');
if (space != std::string::npos)
{
lineLeft = line.substr(0, space);
//lineLeft = lineLeft.substr(0, lineLeft.find('-'));
lineRight = line.substr(space + 1);
//lineRight = lineRight.substr(0, lineRight.find('-'));
vAllPedAnims[lineLeft].push_back(lineRight);
//newFileLines.push_back(line);
}
}
}
fin.close();
//std::sort(vAllAnims.begin(), vAllAnims.end());
/*std::ofstream fout(GetPathffA(Pathff::Main, true) + "PedAnimList.txt");
for (auto& line : newFileLines)
{
fout << line << std::endl;
}
fout.close();*/
}
}
void Sub_AllPedAnims()
{
auto& _searchStr = dict;
selectedAnimDictPtr = nullptr;
bool searchobj = false;
bool bCurrentPressed;
bool notFoundInDict;
AddTitle("All Animations");
AddOption(_searchStr.empty() ? "SEARCH" : boost::to_upper_copy(_searchStr), searchobj, nullFunc, -1, true); if (searchobj)
{
_searchStr = Game::InputBox(_searchStr, 126U, "", _searchStr);
boost::to_lower(_searchStr);
//OnscreenKeyboard::State::Set(OnscreenKeyboard::Purpose::SearchToLower, _searchStr, 126U, std::string(), _searchStr);
//OnscreenKeyboard::State::arg1._ptr = reinterpret_cast<void*>(&_searchStr);
}
AddOption("Stop Animation", null, AnimationSub_StopAnimationCallback);
for (auto& current : vAllPedAnims)
{
if (!current.second.empty())
{
if (!_searchStr.empty())
{
if (current.first.find(_searchStr) == std::string::npos)
{
notFoundInDict = true;
for (auto& current2 : current.second)
{
if (current2.find(_searchStr) != std::string::npos) { notFoundInDict = false; break; }
}
if (notFoundInDict) { continue; }
}
}
bCurrentPressed = false;
AddOption(current.first, bCurrentPressed); if (bCurrentPressed)
{
selectedAnimDictPtr = ¤t;
Menu::SetSub_delayed = SUB::ANIMATIONSUB_ALLPEDANIMS_INDICT;
}
}
}
}
void Sub_AllPedAnims_InDict()
{
if (selectedAnimDictPtr == nullptr)
{
Menu::SetSub_previous();
return;
}
auto& selectedDict = *selectedAnimDictPtr;
//auto& _searchStr = dict;
AddTitle(selectedDict.first);
for (auto& current : selectedDict.second)
{
AddanimOption_(current, selectedDict.first, current);
}
AddOption("Settings", null, nullFunc, SUB::ANIMATIONSUB_SETTINGS);
}
}
// Animation settings
std::string _globalCustomAnim_dict = "Enter Dictionary", _globalCustomAnim_name = "Enter Name";
float _globalCustomAnim_speed = 4, _globalCustomAnim_speedMult = -4, _globalCustomAnim_rate = 0;
int _globalCustomAnim_duration = -1, _globalCustomAnim_flag = AnimFlag::Loop;
bool _globalCustomAnim_lockPos = false;
// Animation Favourites
void GetFavouriteAnimations(std::vector<std::pair<std::string, std::string>>& result)
{
result.clear();
pugi::xml_document doc;
if (doc.load_file((const char*)(GetPathffA(Pathff::Main, true) + "FavouriteAnims.xml").c_str()).status == pugi::status_ok)
{
auto& nodeAnims = doc.child("PedAnims");
for (auto& nodeAnim = nodeAnims.first_child(); nodeAnim; nodeAnim = nodeAnim.next_sibling())
{
std::string dict = nodeAnim.attribute("dict").as_string();
std::string name = nodeAnim.attribute("name").as_string();
result.push_back(std::make_pair(dict, name));
}
}
}
bool IsAnimationAFavourite(const std::string animDict, const std::string& animName)
{
pugi::xml_document doc;
if (doc.load_file((const char*)(GetPathffA(Pathff::Main, true) + "FavouriteAnims.xml").c_str()).status != pugi::status_ok)
return false;
auto& nodeAnims = doc.child("PedAnims");
for (auto& nodeAnim = nodeAnims.first_child(); nodeAnim; nodeAnim = nodeAnim.next_sibling())
{
std::string dict = nodeAnim.attribute("dict").as_string();
std::string name = nodeAnim.attribute("name").as_string();
if (animDict == dict && animName == name)
return true;
}
return false;
}
void AddAnimationToFavourites(const std::string animDict, const std::string& animName)
{
pugi::xml_document doc;
std::string filePath = GetPathffA(Pathff::Main, true) + "FavouriteAnims.xml";
if (doc.load_file((const char*)filePath.c_str()).status != pugi::status_ok)
{
doc.reset();
auto& nodeDecleration = doc.append_child(pugi::node_declaration);
nodeDecleration.append_attribute("version") = "1.0";
nodeDecleration.append_attribute("encoding") = "ISO-8859-1";
doc.append_child("PedAnims");
}
auto& nodeAnims = doc.child("PedAnims");
auto& nodeAnim = nodeAnims.append_child("Anim");
nodeAnim.append_attribute("dict") = animDict.c_str();
nodeAnim.append_attribute("name") = animName.c_str();
doc.save_file((const char*)filePath.c_str());
}
void RemoveAnimationFromFavourites(const std::string animDict, const std::string& animName)
{
pugi::xml_document doc;
if (doc.load_file((const char*)(GetPathffA(Pathff::Main, true) + "FavouriteAnims.xml").c_str()).status != pugi::status_ok)
return;
auto& nodeAnims = doc.child("PedAnims");
for (auto& nodeAnim = nodeAnims.first_child(); nodeAnim; nodeAnim = nodeAnim.next_sibling())
{
std::string dict = nodeAnim.attribute("dict").as_string();
std::string name = nodeAnim.attribute("name").as_string();
if (animDict == dict && animName == name)
{
nodeAnims.remove_child(nodeAnim);
}
}
doc.save_file((const char*)(GetPathffA(Pathff::Main, true) + "FavouriteAnims.xml").c_str());
}
// Old animation subs
void AddanimOption_(const std::string& text, const std::string& anim_dict, std::string anim_name, bool &extra_option_code)
{
if (anim_name.length() == 0)
anim_name = text;
bool pressed = false;
AddTickol(text, IS_ENTITY_PLAYING_ANIM(Static_241, const_cast<PCHAR>(anim_dict.c_str()), const_cast<PCHAR>(anim_name.c_str()), 3), pressed, pressed, TICKOL::MANWON); if (pressed)
{
GTAped ped = Static_241;
GTAentity att;
auto spi = sub::Spooner::EntityManagement::GetEntityIndexInDb(ped);
if (spi >= 0)
{
auto& spe = sub::Spooner::Databases::EntityDb[spi];
Spooner::EntityManagement::GetEntityThisEntityIsAttachedTo(spe.Handle, att);
}
ped.RequestControl();
ped.Task().PlayAnimation(anim_dict, anim_name, _globalCustomAnim_speed, _globalCustomAnim_speedMult, _globalCustomAnim_duration,
_globalCustomAnim_flag, _globalCustomAnim_rate, _globalCustomAnim_lockPos);
if (spi >= 0)
{
auto& spe = sub::Spooner::Databases::EntityDb[spi];
spe.LastAnimation.dict = anim_dict;
spe.LastAnimation.name = anim_name;
if (att.Exists() && spe.AttachmentArgs.isAttached)
spe.Handle.AttachTo(att, spe.AttachmentArgs.boneIndex, spe.Handle.IsCollisionEnabled_get(), spe.AttachmentArgs.offset, spe.AttachmentArgs.rotation);
spe.TaskSequence.Reset();
if (sub::Spooner::SelectedEntity.Handle.Equals(spe.Handle))
{
sub::Spooner::SelectedEntity.LastAnimation.dict = spe.LastAnimation.dict;
sub::Spooner::SelectedEntity.LastAnimation.name = spe.LastAnimation.name;
sub::Spooner::SelectedEntity.TaskSequence = spe.TaskSequence;
}
}
extra_option_code = true;
}
if (Menu::printingop == *Menu::currentopATM)
{
bool bIsAFav = IsAnimationAFavourite(anim_dict, anim_name);
if (Menu::bit_controller)
{
Menu::add_IB(INPUT_SCRIPT_RLEFT, (!bIsAFav ? "Add to" : "Remove from") + (std::string)" favourites");
if (IS_DISABLED_CONTROL_JUST_PRESSED(2, INPUT_SCRIPT_RLEFT))
{
!bIsAFav ? AddAnimationToFavourites(anim_dict, anim_name) : RemoveAnimationFromFavourites(anim_dict, anim_name);
}
}
else
{
Menu::add_IB(VirtualKey::B, (!bIsAFav ? "Add to" : "Remove from") + (std::string)" favourites");
if (IsKeyJustUp(VirtualKey::B))
{
!bIsAFav ? AddAnimationToFavourites(anim_dict, anim_name) : RemoveAnimationFromFavourites(anim_dict, anim_name);
}
}
}
}
void AnimationSub_StopAnimationCallback()
{
GTAped ped = Static_241;
GTAentity att;
auto spi = sub::Spooner::EntityManagement::GetEntityIndexInDb(ped);
if (spi >= 0)
{
auto& spe = sub::Spooner::Databases::EntityDb[spi];
Spooner::EntityManagement::GetEntityThisEntityIsAttachedTo(spe.Handle, att);
}
GTAvehicle veh = ped.CurrentVehicle();
bool isInVehicle = veh.Exists();
VehicleSeat vehSeat;
if (isInVehicle)
{
vehSeat = ped.CurrentVehicleSeat_get();
}
ped.Task().ClearAllImmediately();
if (isInVehicle)
{
ped.SetIntoVehicle(veh, vehSeat);
}
if (spi >= 0)
{
auto& spe = sub::Spooner::Databases::EntityDb[spi];
spe.LastAnimation.dict.clear();
spe.LastAnimation.name.clear();
if (att.Exists() && spe.AttachmentArgs.isAttached)
spe.Handle.AttachTo(att, spe.AttachmentArgs.boneIndex, spe.Handle.IsCollisionEnabled_get(), spe.AttachmentArgs.offset, spe.AttachmentArgs.rotation);
spe.TaskSequence.Reset();
if (sub::Spooner::SelectedEntity.Handle.Equals(spe.Handle))
{
sub::Spooner::SelectedEntity.LastAnimation.dict = spe.LastAnimation.dict;
sub::Spooner::SelectedEntity.LastAnimation.name = spe.LastAnimation.name;
sub::Spooner::SelectedEntity.TaskSequence = spe.TaskSequence;
}
}
}
void AnimationSub_()
{
//sub::Spooner::SpoonerEntity uselessSpoonerEntity;
//sub::Spooner::SpoonerEntity* spoonerCurrentPed = Static_241 == sub::Spooner::SelectedEntity.Handle.Handle() ? &sub::Spooner::SelectedEntity : &uselessSpoonerEntity;
auto& _searchStr = dict;
dict.clear();
bool dictset_deer = 0, dictset_cow = 0, dictset_shark = 0, dictset_guard_reac = 0, dictset_randarrests = 0,
dictset_swat = 0, dictset_missrappel = 0, dictset_gestures_sitting = 0;
SET_PED_CAN_PLAY_AMBIENT_ANIMS(Static_241, TRUE);
SET_PED_CAN_PLAY_AMBIENT_BASE_ANIMS(Static_241, TRUE);
SET_PED_CAN_PLAY_GESTURE_ANIMS(Static_241, TRUE);
SET_PED_CAN_PLAY_VISEME_ANIMS(Static_241, TRUE, TRUE);
_0x33A60D8BDD6E508C(Static_241, TRUE);
AddTitle("Animations");
AddOption("Stop Animation", null, AnimationSub_StopAnimationCallback);
AddanimOption_("Pole Dance", "mini@strip_club@pole_dance@pole_dance3", "pd_dance_03");
AddanimOption_("Hood Dance", "missfbi3_sniping", "dance_m_default");
AddanimOption_("Burning", "ragdoll@human", "on_fire");
AddanimOption_("Getting Stunned", "ragdoll@human", "electrocute");
AddanimOption_("Private Dance", "mini@strip_club@private_dance@part1", "priv_dance_p1");
AddanimOption_("The Rear Abundance", "rcmpaparazzo_2", "shag_loop_poppy");
AddanimOption_("The Invisible Man", "rcmpaparazzo_2", "shag_loop_a");
AddanimOption_("Push ups", "amb@world_human_push_ups@male@base", "base");
AddanimOption_("Sit ups", "amb@world_human_sit_ups@male@base", "base");
AddanimOption_("Wave Yo' Arms", "random@car_thief@victimpoints_ig_3", "arms_waving");
AddanimOption_("Give BJ to Driver", "mini@prostitutes@sexnorm_veh", "bj_loop_prostitute");
AddanimOption_("Pleasure Driver", "mini@prostitutes@sexnorm_veh", "sex_loop_prostitute");
AddanimOption_("Mime", "special_ped@mime@monologue_8@monologue_8a", "08_ig_1_wall_ba_0");
AddanimOption_("Mime 2", "special_ped@mime@monologue_7@monologue_7a", "11_ig_1_run_aw_0");
AddanimOption_("Throw", "switch@franklin@throw_cup", "throw_cup_loop");
AddanimOption_("Smoke Coughing", "timetable@gardener@smoking_joint", "idle_cough");
AddanimOption_("Chilling with Friends", "friends@laf@ig_1@base", "base");
AddanimOption_("They Think We Dumb", "timetable@ron@they_think_were_stupid", "they_think_were_stupid");
AddanimOption_("Come Here", "gestures@m@standing@fat", "gesture_come_here_hard");
AddanimOption_("No Way", "gestures@m@standing@fat", "gesture_no_way");
AddanimOption_("They're Gonna Kill Me", "random@bicycle_thief@ask_help", "my_dads_going_to_kill_me");
AddanimOption_("You Gotta Help Me", "random@bicycle_thief@ask_help", "please_man_you_gotta_help_me");
AddanimOption_("Sleep", "savecouch@", "t_sleep_loop_couch");
AddanimOption_("Sleep 2", "savem_default@", "m_sleep_r_loop");
AddanimOption_("Sleep 3", "timetable@tracy@sleep@", "idle_c");
AddanimOption_("Meditate", "rcmcollect_paperleadinout@", "meditiate_idle");
AddanimOption_("Fap", "switch@trevor@jerking_off", "trev_jerking_off_loop");
AddanimOption_("Yeah Yeah Yeah", "special_ped@jessie@michael_1@michael_1b", "jessie_ig_2_yeahyeahyeah_1");
AddanimOption_("Idle On Laptop", "switch@franklin@on_laptop", "001927_01_fras_v2_4_on_laptop_idle");
AddanimOption_("Hands Up", "random@arrests", "idle_2_hands_up");
AddanimOption_("Stand Still, Arms Spread", "mp_sleep", "bind_pose_180");
AddOption("Sitting Animations", dictset_gestures_sitting, nullFunc, SUB::ANIMATIONSUB_GESTSIT);
AddOption("Rappel Movements", dictset_missrappel, nullFunc, SUB::ANIMATIONSUB_MISSRAPPEL);
AddOption("Arrest Movements", dictset_randarrests, nullFunc, SUB::ANIMATIONSUB_RANDARREST);
AddOption("Swat Movements", dictset_swat, nullFunc, SUB::ANIMATIONSUB_SWAT);
AddOption("Guard Movements", dictset_guard_reac, nullFunc, SUB::ANIMATIONSUB_GUARDREAC);
AddOption("Deer Movements", dictset_deer, nullFunc, SUB::ANIMATIONSUB_DEER);
AddOption("Cow Movements", dictset_cow, nullFunc, SUB::ANIMATIONSUB_DEER);
AddOption("Shark Movements", dictset_shark, nullFunc, SUB::ANIMATIONSUB_SHARK);
AddOption("All Animations", null, nullFunc, SUB::ANIMATIONSUB_ALLPEDANIMS);
AddOption("Custom Input", null, nullFunc, SUB::ANIMATIONSUB_CUSTOM);
AddOption("Favourites", null, nullFunc, SUB::ANIMATIONSUB_FAVOURITES);
AddOption("Settings", null, nullFunc, SUB::ANIMATIONSUB_SETTINGS);
if (dictset_deer) { dict = "creatures@deer@move"; return; }
if (dictset_cow) { dict = "creatures@cow@move"; return; }
if (dictset_shark) { dict = "creatures@shark@move"; return; }
if (dictset_guard_reac) { dict = "guard_reactions"; return; }
if (dictset_randarrests) { dict = "random@arrests"; return; }
if (dictset_swat) { dict = "swat"; return; }
if (dictset_missrappel) { dict = "missrappel"; return; }
if (dictset_gestures_sitting) { dict = "gestures@m@sitting@generic@casual"; return; }
}
void AnimationSub_Settings()
{
bool speed_plus = 0, speed_minus = 0, speedMult_plus = 0, speedMult_minus = 0, duration_plus = 0, duration_minus = 0, rate_plus = 0, rate_minus = 0,
flag_plus = 0, flag_minus = 0,
bToggleLockPos = 0;
AddTitle("Settings");
AddNumber("Blend-In Speed", _globalCustomAnim_speed, 2, null, speed_plus, speed_minus);
AddNumber("Blend-Out Speed", _globalCustomAnim_speedMult, 2, null, speedMult_plus, speedMult_minus);
AddNumber("Duration (ms)", _globalCustomAnim_duration, 0, null, duration_plus, duration_minus);
AddTexter("Flag", 0, std::vector<std::string>{ AnimFlag::vFlagNames[_globalCustomAnim_flag] }, null, flag_plus, flag_minus);
AddNumber("Playback Rate", _globalCustomAnim_rate, 2, null, rate_plus, rate_minus);
AddTickol("Lock Position", _globalCustomAnim_lockPos, bToggleLockPos, bToggleLockPos, TICKOL::BOXTICK, TICKOL::BOXBLANK); if (bToggleLockPos)
_globalCustomAnim_lockPos = !_globalCustomAnim_lockPos;
/*AddToggle("Lock X", _globalCustomAnim_lockX);
AddToggle("Lock Y", _globalCustomAnim_lockY);
AddToggle("Lock Z", _globalCustomAnim_lockZ);*/
if (speed_plus) { if (_globalCustomAnim_speed < FLT_MAX) _globalCustomAnim_speed += 0.1f; return; };
if (speed_minus) { if (_globalCustomAnim_speed > 0) _globalCustomAnim_speed -= 0.1f; return; }
if (speedMult_plus) { if (_globalCustomAnim_speedMult < FLT_MAX) _globalCustomAnim_speedMult += 0.1f; return; };
if (speedMult_minus) { if (_globalCustomAnim_speedMult > 0 - FLT_MAX) _globalCustomAnim_speedMult -= 0.1f; return; }
if (duration_plus) { if (_globalCustomAnim_duration < INT_MAX) _globalCustomAnim_duration += 100; return; };
if (duration_minus) { if (_globalCustomAnim_duration > -1) _globalCustomAnim_duration -= 100; return; }
if (flag_plus)
{
for (auto it = AnimFlag::vFlagNames.begin(); it != AnimFlag::vFlagNames.end(); ++it)
{
if (it->first == _globalCustomAnim_flag)
{
++it;
if (it != AnimFlag::vFlagNames.end())
_globalCustomAnim_flag = it->first;
break;
}
}
return;
};
if (flag_minus)
{
for (auto it = AnimFlag::vFlagNames.rbegin(); it != AnimFlag::vFlagNames.rend(); ++it)
{
if (it->first == _globalCustomAnim_flag)
{
++it;
if (it != AnimFlag::vFlagNames.rend())
_globalCustomAnim_flag = it->first;
break;
}
}
return;
};
if (rate_plus) { if (_globalCustomAnim_rate < FLT_MAX) _globalCustomAnim_rate += 0.1f; return; };
if (rate_minus) { if (_globalCustomAnim_rate > 0) _globalCustomAnim_rate -= 0.1f; return; }
}
void AnimationSub_Favourites()
{
pugi::xml_document doc;
if (doc.load_file((const char*)(GetPathffA(Pathff::Main, true) + "FavouriteAnims.xml").c_str()).status != pugi::status_ok)
{
Game::Print::PrintBottomCentre("~r~Error~s~: No favourites found. Go to ~b~Custom Input~s~ and add an animation to the favourites.");
Menu::SetSub_previous();
return;
}
auto& nodeAnims = doc.child("PedAnims");
AddTitle("Favourites");
for (auto& nodeAnim = nodeAnims.first_child(); nodeAnim; nodeAnim = nodeAnim.next_sibling())
{
std::string dict = nodeAnim.attribute("dict").as_string();
std::string name = nodeAnim.attribute("name").as_string();
AddanimOption_(dict + ", " + name, dict, name);
}
}
void AnimationSub_Custom()
{
//PCHAR sub_animDict = (PCHAR)_globalCustomAnim_dict.c_str(), sub_animName = (PCHAR)_globalCustomAnim_name.c_str();
auto& sub_animDict = _globalCustomAnim_dict;
auto& sub_animName = _globalCustomAnim_name;
bool inputDict = 0, inputName = 0, apply = 0, stop = 0, bAddToFavourites = 0, bRemoveFromFavourites = 0,
flag_plus = 0, flag_minus = 0,
speed_plus = 0, speed_minus = 0, speedMult_plus = 0, speedMult_minus = 0, duration_plus = 0, duration_minus = 0, rate_plus = 0, rate_minus = 0,
bToggleLockPos = 0;
bool bIsAFavourite = IsAnimationAFavourite(sub_animDict, sub_animName);
AddTitle("Custom Animation");
AddOption(sub_animDict, inputDict);
AddOption(sub_animName, inputName);
AddOption("Apply", apply);
AddOption("Stop", stop);
AddTickol("Favourite", bIsAFavourite, bAddToFavourites, bRemoveFromFavourites, TICKOL::BOXTICK, TICKOL::BOXBLANK);
AddBreak("---Settings---");
AddNumber("Blend-In Speed", _globalCustomAnim_speed, 2, null, speed_plus, speed_minus);
AddNumber("Blend-Out Speed", _globalCustomAnim_speedMult, 2, null, speedMult_plus, speedMult_minus);
AddNumber("Duration (ms)", _globalCustomAnim_duration, 0, null, duration_plus, duration_minus);
AddTexter("Flag", 0, std::vector<std::string>{ AnimFlag::vFlagNames[_globalCustomAnim_flag] }, null, flag_plus, flag_minus);
AddNumber("Playback Rate", _globalCustomAnim_rate, 2, null, rate_plus, rate_minus);
AddTickol("Lock Position", _globalCustomAnim_lockPos, bToggleLockPos, bToggleLockPos, TICKOL::BOXTICK, TICKOL::BOXBLANK); if (bToggleLockPos)
_globalCustomAnim_lockPos = !_globalCustomAnim_lockPos;
/*AddToggle("Lock X", _globalCustomAnim_lockX);
AddToggle("Lock Y", _globalCustomAnim_lockY);
AddToggle("Lock Z", _globalCustomAnim_lockZ);*/
if (speed_plus) { if (_globalCustomAnim_speed < FLT_MAX) _globalCustomAnim_speed += 0.1f; return; };
if (speed_minus) { if (_globalCustomAnim_speed > 0) _globalCustomAnim_speed -= 0.1f; return; }
if (speedMult_plus) { if (_globalCustomAnim_speedMult < FLT_MAX) _globalCustomAnim_speedMult += 0.1f; return; };
if (speedMult_minus) { if (_globalCustomAnim_speedMult > 0 - FLT_MAX) _globalCustomAnim_speedMult -= 0.1f; return; }
if (duration_plus) { if (_globalCustomAnim_duration < INT_MAX) _globalCustomAnim_duration += 100; return; };
if (duration_minus) { if (_globalCustomAnim_duration > -1) _globalCustomAnim_duration -= 100; return; }
if (flag_plus)
{
for (auto it = AnimFlag::vFlagNames.begin(); it != AnimFlag::vFlagNames.end(); ++it)
{
if (it->first == _globalCustomAnim_flag)
{
++it;
if (it != AnimFlag::vFlagNames.end())
_globalCustomAnim_flag = it->first;
break;
}
}
return;
};
if (flag_minus)
{
for (auto it = AnimFlag::vFlagNames.rbegin(); it != AnimFlag::vFlagNames.rend(); ++it)
{
if (it->first == _globalCustomAnim_flag)
{
++it;
if (it != AnimFlag::vFlagNames.rend())
_globalCustomAnim_flag = it->first;
break;
}
}
return;
};
if (rate_plus) { if (_globalCustomAnim_rate < FLT_MAX) _globalCustomAnim_rate += 0.1f; return; };
if (rate_minus) { if (_globalCustomAnim_rate > 0) _globalCustomAnim_rate -= 0.1f; return; }
if (bAddToFavourites)
{
AddAnimationToFavourites(sub_animDict, sub_animName);
}
if (bRemoveFromFavourites)
{
RemoveAnimationFromFavourites(sub_animDict, sub_animName);
}
if (apply)
{
GTAped ped = Static_241;
GTAentity att;
auto spi = sub::Spooner::EntityManagement::GetEntityIndexInDb(ped);
if (spi >= 0)
{
auto& spe = sub::Spooner::Databases::EntityDb[spi];
Spooner::EntityManagement::GetEntityThisEntityIsAttachedTo(spe.Handle, att);
}
ped.RequestControl();
ped.Task().PlayAnimation(sub_animDict, sub_animName, _globalCustomAnim_speed, _globalCustomAnim_speedMult, _globalCustomAnim_duration,
_globalCustomAnim_flag, _globalCustomAnim_rate, _globalCustomAnim_lockPos);
if (spi >= 0)
{
auto& spe = sub::Spooner::Databases::EntityDb[spi];
spe.LastAnimation.dict = sub_animDict;
spe.LastAnimation.name = sub_animName;
if (att.Exists() && spe.AttachmentArgs.isAttached)
spe.Handle.AttachTo(att, spe.AttachmentArgs.boneIndex, spe.Handle.IsCollisionEnabled_get(), spe.AttachmentArgs.offset, spe.AttachmentArgs.rotation);
spe.TaskSequence.Reset();
if (sub::Spooner::SelectedEntity.Handle.Equals(spe.Handle))
{
sub::Spooner::SelectedEntity.LastAnimation.dict = spe.LastAnimation.dict;
sub::Spooner::SelectedEntity.LastAnimation.name = spe.LastAnimation.name;
sub::Spooner::SelectedEntity.TaskSequence = spe.TaskSequence;
}
}
return;
}
if (stop)
{
GTAped ped = Static_241;
GTAentity att;
auto spi = sub::Spooner::EntityManagement::GetEntityIndexInDb(ped);
if (spi >= 0)
{
auto& spe = sub::Spooner::Databases::EntityDb[spi];
Spooner::EntityManagement::GetEntityThisEntityIsAttachedTo(spe.Handle, att);
}
GTAvehicle veh = ped.CurrentVehicle();
bool isInVehicle = veh.Exists();
VehicleSeat vehSeat;
if (isInVehicle)
{
vehSeat = ped.CurrentVehicleSeat_get();
}
ped.Task().ClearAllImmediately();
if (isInVehicle)
{
ped.SetIntoVehicle(veh, vehSeat);
}
if (spi >= 0)
{
auto& spe = sub::Spooner::Databases::EntityDb[spi];
spe.LastAnimation.dict.clear();
spe.LastAnimation.name.clear();
if (att.Exists() && spe.AttachmentArgs.isAttached)
spe.Handle.AttachTo(att, spe.AttachmentArgs.boneIndex, spe.Handle.IsCollisionEnabled_get(), spe.AttachmentArgs.offset, spe.AttachmentArgs.rotation);
spe.TaskSequence.Reset();
if (sub::Spooner::SelectedEntity.Handle.Equals(spe.Handle))
{
sub::Spooner::SelectedEntity.LastAnimation.dict = spe.LastAnimation.dict;
sub::Spooner::SelectedEntity.LastAnimation.name = spe.LastAnimation.name;
sub::Spooner::SelectedEntity.TaskSequence = spe.TaskSequence;
}
}
return;
}
if (inputDict)
{
std::string inputStr = Game::InputBox(_globalCustomAnim_dict, 126U, "Enter dict:", _globalCustomAnim_dict);
if (inputStr.length() > 0)
_globalCustomAnim_dict = inputStr;
else Game::Print::PrintError_InvalidInput();
//OnscreenKeyboard::State::Set(OnscreenKeyboard::Purpose::SetArg1String, _globalCustomAnim_dict, 126U, "Enter dict:", _globalCustomAnim_dict);
//OnscreenKeyboard::State::arg1._ptr = reinterpret_cast<void*>(&_globalCustomAnim_dict);
return;
}
if (inputName)
{
std::string inputStr = Game::InputBox(_globalCustomAnim_name, 126U, "Enter name:", _globalCustomAnim_name);
if (inputStr.length() > 0)
_globalCustomAnim_name = inputStr;
else Game::Print::PrintError_InvalidInput();
//OnscreenKeyboard::State::Set(OnscreenKeyboard::Purpose::SetArg1String, _globalCustomAnim_name, 126U, "Enter name:", _globalCustomAnim_name);
//OnscreenKeyboard::State::arg1._ptr = reinterpret_cast<void*>(&_globalCustomAnim_name);
return;
}
}
void AnimationSub_Deer()
{
const std::string& tempDict = dict;
AddTitle("Animalations");
AddanimOption_("Idle Turn Left", tempDict, "idle_turn_l");
AddanimOption_("Idle Turn Right", tempDict, "idle_turn_r");
AddanimOption_("gallop_turn_l", tempDict);
AddanimOption_("gallop_turn_r", tempDict);
AddanimOption_("walk_turn_l", tempDict);
AddanimOption_("walk_turn_r", tempDict);
AddanimOption_("walk_start_0_l", tempDict);
AddanimOption_("walk_start_0_r", tempDict);
AddanimOption_("walk_start_90_l", tempDict);
AddanimOption_("walk_start_90_r", tempDict);
AddanimOption_("walk_backwards", tempDict);
AddanimOption_("gallop", tempDict);
AddanimOption_("canter", tempDict);
AddanimOption_("trot", tempDict);
AddanimOption_("dead_left", tempDict);
AddanimOption_("dying", tempDict);
}
void AnimationSub_Shark()
{
const std::string& tempDict = dict;
AddTitle("Animalations");
AddanimOption_("attack_player", tempDict, "attack_player");
AddanimOption_("swim_turn_r", tempDict, "swim_turn_r");
AddanimOption_("swim_turn_l", tempDict, "swim_turn_l");
AddanimOption_("dead_left", tempDict, "dead_left");
AddanimOption_("dead_right", tempDict, "dead_right");
AddanimOption_("dead_up", tempDict, "dead_up");
AddanimOption_("dying", tempDict, "dying");
AddanimOption_("attack_cam", tempDict, "attack_cam");
AddanimOption_("attack", tempDict, "attack");
AddanimOption_("attack_onspot", tempDict, "attack_onspot");
AddanimOption_("attack_jump", tempDict, "attack_jump");
AddanimOption_("swim", tempDict, "swim");
AddanimOption_("accelerate", tempDict, "accelerate");
}
void AnimationSub_MissRappel()
{
const std::string& tempDict = dict;
AddTitle("Swat Animations");
AddanimOption_("rappel_to_free_rope_prop", tempDict);
AddanimOption_("rope_slide", tempDict);
AddanimOption_("rappel_jump_a_prop", tempDict);
AddanimOption_("rappel_jump_c", tempDict);
AddanimOption_("rappel_walk", tempDict);
AddanimOption_("rappel_jump_c_prop", tempDict);
AddanimOption_("rappel_loop", tempDict);
AddanimOption_("rappel_to_free_rope", tempDict);
AddanimOption_("rope_idle", tempDict);
AddanimOption_("rappel_walk_prop", tempDict);
AddanimOption_("rappel_idle", tempDict);
AddanimOption_("rappel_idle_prop", tempDict);
AddanimOption_("rappel_intro_player", tempDict);
AddanimOption_("land_action", tempDict);
AddanimOption_("land_crouched", tempDict);
AddanimOption_("rappel_jump_a", tempDict);
AddanimOption_("land", tempDict);
}
void AnimationSub_GestSit()
{
const std::string& tempDict = dict;
AddTitle("Sitting Animations");
AddanimOption_("Sit n Shit", "timetable@trevor@on_the_toilet", "trevonlav_struggleloop");
AddanimOption_("Smoke Meth", "timetable@trevor@smoking_meth@base", "base");
AddanimOption_("Michael Exit Chair", "switch@michael@sitting", "exit_forward_chair");
AddanimOption_("Michael Exit Chair 2", "switch@michael@sitting", "exit_forward");
AddanimOption_("Michael Idle", "switch@michael@sitting", "idle_chair");
AddanimOption_("Michael Idle 2", "switch@michael@sitting", "idle");
AddanimOption_("Sitting On Car Bonnet", "switch@michael@sitting_on_car_bonnet", "sitting_on_car_bonnet_loop");
AddanimOption_("Sitting On Car Premiere", "switch@michael@sitting_on_car_premiere", "sitting_on_car_premiere_loop_player");
AddanimOption_("sitting_stungun_idk", "stungun@sitting", "damage_vehicle");
AddanimOption_("gesture_come_here_hard", tempDict);
AddanimOption_("gesture_come_here_soft", tempDict);
AddanimOption_("gesture_me_hard", tempDict);
AddanimOption_("gesture_you_hard", tempDict);
AddanimOption_("gesture_no_way", tempDict);
AddanimOption_("gesture_why_left", tempDict);
AddanimOption_("gesture_nod_no_hard", tempDict);
AddanimOption_("gesture_hello", tempDict);
AddanimOption_("gesture_i_will", tempDict);
AddanimOption_("getsure_its_mine", tempDict);
AddanimOption_("gesture_me", tempDict);
AddanimOption_("gesture_you_soft", tempDict);
AddanimOption_("gesture_what_hard", tempDict);
AddanimOption_("gesture_pleased", tempDict);
AddanimOption_("gesture_shrug_soft", tempDict);
AddanimOption_("gesture_point", tempDict);
AddanimOption_("gesture_shrug_hard", tempDict);
AddanimOption_("gesture_why", tempDict);
AddanimOption_("gesture_nod_no_soft", tempDict);
AddanimOption_("gesture_nod_yes_hard", tempDict);
AddanimOption_("gesture_what_soft", tempDict);
AddanimOption_("gesture_nod_yes_soft", tempDict);
AddanimOption_("gesture_damn", tempDict);
AddanimOption_("gesture_displeased", tempDict);
AddanimOption_("gesture_easy_now", tempDict);
AddanimOption_("gesture_hand_down", tempDict);
AddanimOption_("gesture_hand_left", tempDict);
AddanimOption_("gesture_bring_it_on", tempDict);
AddanimOption_("gesture_bye_hard", tempDict);
AddanimOption_("gesture_bye_soft", tempDict);
AddanimOption_("gesture_head_no", tempDict);
AddanimOption_("gesture_hand_right", tempDict);
}
void AnimationSub_Swat()
{
const std::string& tempDict = dict;
AddTitle("Swat Animations");
AddanimOption_("understood", tempDict);
AddanimOption_("you_back", tempDict);
AddanimOption_("rally_point", tempDict);
AddanimOption_("you_fwd", tempDict);
AddanimOption_("you_left", tempDict);
AddanimOption_("you_right", tempDict);
AddanimOption_("freeze", tempDict);
AddanimOption_("go_fwd", tempDict);
AddanimOption_("come", tempDict);
}
void AnimationSub_GuardReac()
{
const std::string& tempDict = dict;
AddTitle("Guard Animations");
AddanimOption_("1hand_fwd_fire_additive", tempDict);
AddanimOption_("1hand_turn0r", tempDict);
AddanimOption_("1hand_turn90r", tempDict);
AddanimOption_("1hand_turn180r", tempDict);
AddanimOption_("1hand_turn0l", tempDict);
AddanimOption_("1hand_turn90l", tempDict);
AddanimOption_("1hand_turn180l", tempDict);
AddanimOption_("1hand_aim_med_sweep", tempDict);
AddanimOption_("1hand_aiming_cycle", tempDict);
AddanimOption_("1hand_aiming_to_idle", tempDict);
AddanimOption_("med_down", tempDict);
AddanimOption_("1hand_aim_additive", tempDict);
AddanimOption_("1hand_aim_high_sweep", tempDict);
AddanimOption_("1hand_aim_low_sweep", tempDict);
AddanimOption_("1hand_right_trans", tempDict);
AddanimOption_("1hand_left_trans", tempDict);
}
void AnimationSub_RandArrest()
{
const std::string& tempDict = dict;
AddTitle("Arrest Animations");
AddanimOption_("kneeling_arrest_get_up", tempDict);
AddanimOption_("generic_radio_enter", tempDict);
AddanimOption_("kneeling_arrest_escape", tempDict);
AddanimOption_("generic_radio_chatter", tempDict);
AddanimOption_("cop_gunaimed_door_open_idle", tempDict);
AddanimOption_("generic_radio_exit", tempDict);
AddanimOption_("thanks_male_05", tempDict);
AddanimOption_("radio_exit", tempDict);
AddanimOption_("radio_enter", tempDict);
AddanimOption_("radio_chatter", tempDict);
AddanimOption_("kneeling_arrest_idle", tempDict);
AddanimOption_("idle_c", tempDict);
AddanimOption_("idle_2_hands_up", tempDict);
AddanimOption_("arrest_walk", tempDict);
AddanimOption_("idle_a", "random@arrests@busted", "idle_a");
AddanimOption_("idle_b", "random@arrests@busted", "idle_b");
AddanimOption_("enter", "random@arrests@busted", "enter");
AddanimOption_("idle_c", "random@arrests@busted", "idle_c");
AddanimOption_("exit", "random@arrests@busted", "exit");
}
// Scenario animations
namespace AnimationSub_TaskScenarios
{
#pragma region scenariovector
std::vector<std::string> vValues_TaskScenarios{ "bbq_registered", "bum_wash_mist_triggered", "bum_wash_scoop_triggered", "chaining_entry", "chaining_exit", "cigarette", "code_human_cower", "code_human_cower_female", "code_human_cower_male", "code_human_cower_stand",
"code_human_cower_stand_female", "code_human_cower_stand_male", "code_human_cross_road_wait", "code_human_cross_road_wait_female", "code_human_cross_road_wait_male", "code_human_medic_kneel", "code_human_medic_tend_to_dead", "code_human_medic_time_of_death", "code_human_park_car", "code_human_police_crowd_control", "code_human_police_investigate",
"code_human_stand_cower", "drill debris", "drive", "ear_to_text", "ear_to_text_fat", "ear_to_text_female", "ear_to_text_female_fat", "ear_to_text_leaning_female", "ear_to_text_leaning_male", "ear_to_text_male", "ear_to_text_male_fat",
"exhale", "exhale_nose", "feeding_animal_small_triggered", "gardener_plant_dusty_hands_triggered", "gardener_plant_soil_debris_triggered", "grazing_animal_large_triggered", "leaf blower registered", "paparazzi_flash_triggered", "park_vehicle", "prop_bird_in_tree", "prop_bird_telegraph_pole",
"prop_human_atm", "prop_human_atm_female", "prop_human_atm_female_player", "prop_human_atm_male", "prop_human_atm_male_player", "prop_human_bbq", "prop_human_bum_bin", "prop_human_bum_shopping_cart", "prop_human_movie_bulb", "prop_human_movie_studio_light", "prop_human_muscle_chin_ups",
"prop_human_muscle_chin_ups_army", "prop_human_muscle_chin_ups_prison", "prop_human_parking_meter", "prop_human_parking_meter_female", "prop_human_parking_meter_male", "prop_human_seat_armchair", "prop_human_seat_armchair_female_arms_folded", "prop_human_seat_armchair_female_generic", "prop_human_seat_armchair_female_legs_crossed", "prop_human_seat_armchair_male_elbows_on_knees", "prop_human_seat_armchair_male_generic",
"prop_human_seat_armchair_male_left_elbow_on_knee", "prop_human_seat_bar", "prop_human_seat_bar_female_elbows_on_bar", "prop_human_seat_bar_female_left_elbow_on_bar", "prop_human_seat_bar_male_elbows_on_bar", "prop_human_seat_bar_male_hands_on_bar", "prop_human_seat_bench", "prop_human_seat_bench_all", "prop_human_seat_bench_and_beer", "prop_human_seat_bench_and_beer_and_food", "prop_human_seat_bench_and_coffee",
"prop_human_seat_bench_and_coffee_and_food", "prop_human_seat_bench_and_food", "prop_human_seat_bench_any", "prop_human_seat_bench_drink", "prop_human_seat_bench_drink_beer", "prop_human_seat_bench_drink_beer_female", "prop_human_seat_bench_drink_beer_male", "prop_human_seat_bench_drink_female_generic", "prop_human_seat_bench_drink_male_generic", "prop_human_seat_bench_female", "prop_human_seat_bench_female_arms_folded",
"prop_human_seat_bench_female_food", "prop_human_seat_bench_female_generic_skinny", "prop_human_seat_bench_female_legs_crossed", "prop_human_seat_bench_food", "prop_human_seat_bench_male", "prop_human_seat_bench_male_elbows_on_knees", "prop_human_seat_bench_male_food", "prop_human_seat_bench_male_generic_skinny", "prop_human_seat_bench_male_left_elbow_on_knee", "prop_human_seat_bus_stop_wait", "prop_human_seat_bus_stop_wait_female_arms_folded",
"prop_human_seat_bus_stop_wait_female_generic", "prop_human_seat_bus_stop_wait_female_legs_crossed", "prop_human_seat_bus_stop_wait_male_elbows_on_knees", "prop_human_seat_bus_stop_wait_male_generic", "prop_human_seat_bus_stop_wait_male_left_elbow_on_knee", "prop_human_seat_chair", "prop_human_seat_chair_all", "prop_human_seat_chair_and_beer", "prop_human_seat_chair_and_beer_and_food", "prop_human_seat_chair_and_coffee", "prop_human_seat_chair_and_coffee_and_food",
"prop_human_seat_chair_and_food", "prop_human_seat_chair_any", "prop_human_seat_chair_drink", "prop_human_seat_chair_drink_beer", "prop_human_seat_chair_drink_beer_female", "prop_human_seat_chair_drink_beer_male", "prop_human_seat_chair_drink_female_generic", "prop_human_seat_chair_drink_male_generic", "prop_human_seat_chair_female_arms_folded", "prop_human_seat_chair_female_food", "prop_human_seat_chair_female_generic",
"prop_human_seat_chair_female_generic_mp_player", "prop_human_seat_chair_female_generic_skinny", "prop_human_seat_chair_female_heels_mp_player", "prop_human_seat_chair_female_legs_crossed", "prop_human_seat_chair_food", "prop_human_seat_chair_male_elbows_on_knees", "prop_human_seat_chair_male_food", "prop_human_seat_chair_male_generic", "prop_human_seat_chair_male_generic_mp_player", "prop_human_seat_chair_male_generic_skinny", "prop_human_seat_chair_male_left_elbow_on_knee",
"prop_human_seat_chair_mp_player", "prop_human_seat_chair_upright", "prop_human_seat_computer", "prop_human_seat_computer_female", "prop_human_seat_computer_male", "prop_human_seat_deckchair", "prop_human_seat_deckchair_any", "prop_human_seat_deckchair_drink", "prop_human_seat_deckchair_female", "prop_human_seat_deckchair_female_drink", "prop_human_seat_deckchair_male",
"prop_human_seat_deckchair_male_generic_drink", "prop_human_seat_muscle_bench_press", "prop_human_seat_muscle_bench_press_prison", "prop_human_seat_sewing", "prop_human_seat_sewing_female", "prop_human_seat_strip_watch", "prop_human_seat_strip_watch_bit_thuggy", "prop_human_seat_strip_watch_bouncy_guy", "prop_human_seat_strip_watch_female", "prop_human_seat_sunlounger", "prop_human_seat_sunlounger_female",
"prop_human_seat_sunlounger_male", "prop_human_seat_train", "prop_human_stand_impatient", "standing", "sweeping_litter_triggered", "walk", "welding_torch_spark_registered", "world_boar_grazing", "world_cat_sleeping_ground", "world_cat_sleeping_ledge", "world_chickenhawk_feeding",
"world_chickenhawk_standing", "world_cormorant_standing", "world_cow_grazing", "world_coyote_howl", "world_coyote_rest", "world_coyote_walk", "world_coyote_wander", "world_crow_feeding", "world_crow_standing", "world_deer_grazing", "world_dog_barking_retriever",
"world_dog_barking_rottweiler", "world_dog_barking_shepherd", "world_dog_barking_small", "world_dog_sitting__rottweiler", "world_dog_sitting_retriever", "world_dog_sitting_rottweiler", "world_dog_sitting_shepherd", "world_dog_sitting_small", "world_dolphin_swim", "world_fish_flee", "world_fish_idle",
"world_gull_feeding", "world_gull_standing", "world_hen_flee", "world_hen_pecking", "world_hen_standing", "world_human_aa_coffee", "world_human_aa_smoke", "world_human_binoculars", "world_human_binoculars_female", "world_human_binoculars_male", "world_human_bum_freeway",
"world_human_bum_slumped", "world_human_bum_slumped_laying_on_left_side", "world_human_bum_slumped_laying_on_right_side", "world_human_bum_standing", "world_human_bum_standing_male_depressed", "world_human_bum_standing_male_drunk", "world_human_bum_standing_male_twitchy", "world_human_bum_wash", "world_human_bum_wash_high", "world_human_bum_wash_low", "world_human_car_park_attendant",
"world_human_cheering", "world_human_cheering_female_a", "world_human_cheering_female_b", "world_human_cheering_female_c", "world_human_cheering_female_d", "world_human_cheering_male_a", "world_human_cheering_male_b", "world_human_cheering_male_d", "world_human_cheering_male_e", "world_human_clipboard", "world_human_clipboard_male",
"world_human_const_drill", "world_human_cop_idles", "world_human_cop_idles_female", "world_human_cop_idles_male", "world_human_drinking", "world_human_drinking_beer_female", "world_human_drinking_beer_male", "world_human_drinking_coffee_female", "world_human_drinking_coffee_male", "world_human_drinking_fat_beer_male", "world_human_drinking_fat_coffee_female",
"world_human_drug_dealer", "world_human_drug_dealer_hard", "world_human_drug_dealer_soft", "world_human_gardener_leaf_blower", "world_human_gardener_plant", "world_human_gardener_plant_female", "world_human_gardener_plant_male", "world_human_golf_player", "world_human_golf_player_male", "world_human_guard_patrol", "world_human_guard_stand",
"world_human_guard_stand_army", "world_human_hammering", "world_human_hang_out_street", "world_human_hang_out_street_female_arm_side", "world_human_hang_out_street_female_arms_crossed", "world_human_hang_out_street_female_hold_arm", "world_human_hang_out_street_male_a", "world_human_hang_out_street_male_b", "world_human_hang_out_street_male_c", "world_human_hiker", "world_human_hiker_female",
"world_human_hiker_male", "world_human_hiker_standing", "world_human_hiker_standing_female", "world_human_hiker_standing_male", "world_human_human_statue", "world_human_janitor", "world_human_jog", "world_human_jog_female", "world_human_jog_male", "world_human_jog_standing", "world_human_jog_standing_female",
"world_human_jog_standing_male", "world_human_jog_standing_male_fit", "world_human_leaning", "world_human_leaning_female_coffee", "world_human_leaning_female_hand_up", "world_human_leaning_female_holding_elbow", "world_human_leaning_female_mobile", "world_human_leaning_female_smoking", "world_human_leaning_female_texting", "world_human_leaning_male_beer", "world_human_leaning_male_coffee",
"world_human_leaning_male_foot_up", "world_human_leaning_male_hands_together", "world_human_leaning_male_legs_crossed", "world_human_leaning_male_mobile", "world_human_leaning_male_smoking", "world_human_leaning_male_texting", "world_human_maid_clean", "world_human_mobile_film_shocking", "world_human_mobile_film_shocking_female", "world_human_mobile_film_shocking_male", "world_human_muscle_flex",
"world_human_muscle_flex_arms_at_side", "world_human_muscle_flex_arms_in_front", "world_human_muscle_free_weights", "world_human_muscle_free_weights_male_barbell", "world_human_musician", "world_human_musician_male_bongos", "world_human_musician_male_guitar", "world_human_paparazzi", "world_human_partying", "world_human_partying_female_partying_beer", "world_human_partying_female_partying_cellphone",
"world_human_partying_male_partying_beer", "world_human_picnic", "world_human_picnic_female", "world_human_picnic_male", "world_human_power_walker", "world_human_prostitute_cokehead", "world_human_prostitute_crackhooker", "world_human_prostitute_french", "world_human_prostitute_high_class", "world_human_prostitute_hooker", "world_human_prostitute_low_class",
"world_human_push_ups", "world_human_seat_ledge", "world_human_seat_ledge_eating", "world_human_seat_ledge_eating_female", "world_human_seat_ledge_eating_male", "world_human_seat_ledge_female", "world_human_seat_ledge_male", "world_human_seat_steps", "world_human_seat_steps_female", "world_human_seat_steps_male_elbows_on_knees", "world_human_seat_steps_male_elbows_on_knees_skinny",
"world_human_seat_steps_male_hands_in_lap", "world_human_seat_wall", "world_human_seat_wall_eating", "world_human_seat_wall_eating_female", "world_human_seat_wall_eating_male", "world_human_seat_wall_female", "world_human_seat_wall_male", "world_human_seat_wall_tablet", "world_human_seat_wall_tablet_female", "world_human_seat_wall_tablet_male", "world_human_security_shine_torch",
"world_human_sit_ups", "world_human_smoking", "world_human_smoking_fat_female", "world_human_smoking_fat_male_a", "world_human_smoking_fat_male_b", "world_human_smoking_female", "world_human_smoking_male_a", "world_human_smoking_male_b", "world_human_smoking_pot", "world_human_smoking_pot_female", "world_human_smoking_pot_female_fat",
"world_human_smoking_pot_male", "world_human_stand_fire", "world_human_stand_fire_male", "world_human_stand_fishing", "world_human_stand_impatient", "world_human_stand_impatient_female", "world_human_stand_impatient_male", "world_human_stand_impatient_upright", "world_human_stand_mobile", "world_human_stand_mobile_call_female", "world_human_stand_mobile_call_male",
"world_human_stand_mobile_fat_call_female", "world_human_stand_mobile_fat_call_male", "world_human_stand_mobile_fat_text_female", "world_human_stand_mobile_fat_text_male", "world_human_stand_mobile_text_female", "world_human_stand_mobile_text_male", "world_human_stand_mobile_upright", "world_human_strip_watch_stand", "world_human_strip_watch_stand_male_a", "world_human_strip_watch_stand_male_b", "world_human_strip_watch_stand_male_c",
"world_human_stupor", "world_human_stupor_male", "world_human_stupor_male_looking_left", "world_human_stupor_male_looking_right", "world_human_sunbathe", "world_human_sunbathe_back", "world_human_sunbathe_back", "world_human_sunbathe_back_female", "world_human_sunbathe_back_male", "world_human_sunbathe_female", "world_human_sunbathe_male",
"world_human_superhero", "world_human_superhero_space_pistol", "world_human_superhero_space_rifle", "world_human_swimming", "world_human_tennis_player", "world_human_tourist_map", "world_human_tourist_map_female", "world_human_tourist_map_male", "world_human_tourist_mobile", "world_human_tourist_mobile_female", "world_human_tourist_mobile_male",
"world_human_vehicle_mechanic", "world_human_welding", "world_human_window_shop_browse", "world_human_window_shop_browse_female", "world_human_window_shop_browse_male", "world_human_yoga", "world_human_yoga_female", "world_human_yoga_male", "world_lookat_point", "world_mountain_lion_rest", "world_mountain_lion_wander",
"world_orca_swim", "world_pig_grazing", "world_pigeon_feeding", "world_pigeon_standing", "world_rabbit_eating", "world_rabbit_feeding", "world_rabbit_flee", "world_rats_eating", "world_rats_fleeing", "world_shark_hammerhead_swim", "world_shark_swim",
"world_stingray_swim", "world_vehicle_ambulance", "world_vehicle_attractor", "world_vehicle_bicycle_bmx", "world_vehicle_bicycle_bmx_ballas", "world_vehicle_bicycle_bmx_family", "world_vehicle_bicycle_bmx_harmony", "world_vehicle_bicycle_bmx_vagos", "world_vehicle_bicycle_mountain", "world_vehicle_bicycle_road", "world_vehicle_bike_off_road_race",
"world_vehicle_biker", "world_vehicle_boat_idle", "world_vehicle_boat_idle_alamo", "world_vehicle_boat_idle_marquis", "world_vehicle_broken_down", "world_vehicle_businessmen", "world_vehicle_cluckin_bell_trailer", "world_vehicle_construction_passengers", "world_vehicle_construction_solo", "world_vehicle_distant_empty_ground", "world_vehicle_drive_passengers",
"world_vehicle_drive_passengers_limited", "world_vehicle_drive_solo", "world_vehicle_empty", "world_vehicle_farm_worker", "world_vehicle_fire_truck", "world_vehicle_heli_lifeguard", "world_vehicle_mariachi", "world_vehicle_mechanic", "world_vehicle_military_planes_big", "world_vehicle_military_planes_small", "world_vehicle_park_parallel",
"world_vehicle_park_perpendicular_nose_in", "world_vehicle_passenger_exit", "world_vehicle_police", "world_vehicle_police_bike", "world_vehicle_police_car", "world_vehicle_police_next_to_car", "world_vehicle_quarry", "world_vehicle_salton", "world_vehicle_salton_dirt_bike", "world_vehicle_security_car", "world_vehicle_streetrace",
"world_vehicle_tandl", "world_vehicle_tourbus", "world_vehicle_tourist", "world_vehicle_tractor", "world_vehicle_tractor_beach", "world_vehicle_truck_logs", "world_vehicle_trucks_trailers", "world_whale_swim" };
#pragma endregion
//struct NamedScenario { std::string name; std::string label; };
#pragma region named scenariovector
std::vector<NamedScenario> vNamedScenarios
{
{ "Drilling", "WORLD_HUMAN_CONST_DRILL" },