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Animations-Redux

Stop motion animation by Marozzo

To do:

  • add stop conditions for loop animations
  • activate Always Active Triggers only when there is at least a player at Max render distance
  • play all the loaded animations at tick 1 speed twice on startup to clean previously abrupted animations (server restart)
  • automate clipboard storage command
  • enable editing existing animations
  • create an "animation test" command
  • add a new "Lever trigger" (Maybe redstone signal trigger?)
  • add a new "Button trigger" (Maybe redstone signal trigger?)
  • Simple phisics bullet action
  • Random duration notation on frame duration

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Stop motion animation by Marozzo

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