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Releases: MDMods/CustomAlbums

CustomAlbums v4.1.0

28 Jun 04:37
9610b26
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Changelog

  • Added map5.bms danmaku mode support
  • Added automatic save backup recovery in the case that the save file becomes corrupted (corruption should also be a lot less common now even without this change)
  • Fixed memory leak that occurs when scrolling albums, causing massive FPS drops
  • Fixed the name_romanized field in info.json not being searchable in-game -- thanks MNight-4!
  • Significant code refactor -- thanks flux!
  • Fixed a minor issue with covers that may result in bleeding pixels
  • Updated dependencies

CustomAlbums v4.0.3

02 Apr 23:13
9610b26
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  • Added RinLen SceneEgg support (put "sceneEgg": "RinLen" in your chart's info.json)
  • Fixed vanilla Miku scene switch bug with BMS ID 1X where the background is purple and the boss won't change
  • Fixed issue where BMS files in folders cannot be written to while playing
  • Updated ImageSharp
  • Changed the color of the logger from blue to green

CustomAlbums v4.0.2

28 Feb 05:42
f22cdc1
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  • Fixes issue where master difficulties are not properly unlocked (for real this time)
  • Disables vanilla game UnityEngine logging by default; you can re-enable this in UserData\MelonPreferences.cfg
  • Fixes issue where folder charts with periods would not be added to the album list
  • Disables saving for folder charts

CustomAlbums v4.0.1

07 Feb 23:57
ecbf042
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  • Fixes issue where master difficulties are not properly unlocked
  • Fixes issue where old backups are not deleted

CustomAlbums v4.0.0

29 Jan 12:04
78b3559
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  • Full rewrite in .NET 6, support for MelonLoader 0.6.1
  • Improved chart loading and sheet handling
  • New and innovative hands-off save handling - Custom data should never touch your save file
  • Switched to a text-injection system for top scores - Huge efficiency boost
  • Full .gif support for cover art
  • Added support for scene eggs