A port of the fangame Sonic SMS Remake for the Nintendo Switch.
Official PC and Android versions on: sonic-sms-remake.blogspot.com
Highlights of the latest update:
• Fixed major memory leak (no more crashes! \o/)
• 60 FPS mode!
• Lots of other optimizations
Some notes/Expected bugs and issues:
- Horizontal joycon hold type play is not supported. You can play with Pro controller, Handheld mode or Joycon Dual mode.
- Competition has been removed. Unfortunately, due to a bug, the mode has been temporarily disabled.
Changelog:
v1.9 rev.2:
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Now in 60 FPS (switch 30/60 modes)
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New optimization system
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New main camera
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New menu: Gameplay
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New Badnik Roller in Spring Yard Zone
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New chain sound effects in Marble Zone
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New physics of Ray the Flying Squirrel
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Spring Yard Act 2 level design changes
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Mask bug fixed on big buttons at Zones
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Polishing the physics of zones
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Correction in the Shaders of Labyrinth Zone
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Option to enable/disable Air Jump
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Change(B) button is used as a back function in the options
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Removed cameras option
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Super animation fix
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Fixed bugs on platforms
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General review of the game by Beta Testers
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Updated credits
v1.9:
• Competition connections fixed
• Marble Zone glass platform bug fixed
• Scrap Brain light arrows bug fixed
• Credits bug fixed on classic mode
• New Encore Ending with Sonic Band
• Scrap Brain and more zones, optimized for performance
• New options menu by Sonic 3
• Smooth/ fixed camera on screen option
• End of letters in version
v1.4.H:
• New smooth camera view (from Sonic 3 SMS. Timelines)
• Switch player camera (Smooth / Fixed)
• New option menu "Players"
v1.3.H:
• New Mighty Jump Dash animation;
• Jungle Zone 1 improvements and wood floating in the water.
v1.2.H:
• Super Button (transform / untransform)
• Press 4x on version to unclock cheats
Big Special Thanks goes to: Creative Araya, cubeww, m1s3ry and nik.