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An autonomous pacman game, written in Kotlin, that utilises A* Search for pathfinding and native Java graphics.

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MJBrooke/Autonomous-Pacman

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Autonomous PacMan

A game of PacMan that plays itself - ghosts vs paccy!

All game entities use A* Search for pathfinding (for the ghosts to get to Pac and for Pac to find his next snack).

(Almost) Entirely written in Kotlin, but using native Java graphics API's.

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An autonomous pacman game, written in Kotlin, that utilises A* Search for pathfinding and native Java graphics.

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