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Features for though control #3

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MKelm opened this issue Jul 20, 2013 · 2 comments
Closed

Features for though control #3

MKelm opened this issue Jul 20, 2013 · 2 comments
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@MKelm
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MKelm commented Jul 20, 2013

The concept should contain features for decision / though control. These features should have an impact on companies of different research fields, mafia and politics and their success.

The possibilities of though control depends on the own research level of products and on a certain planet. In addition the effectiveness depends on the amount of market share on the mass control market. The amount of market share is the probability of a successfully though control operation.

Though control should be an important set of features of the game, because mass control needs this.

Though control operations should have a probability of a failure which creates violance and revolutions, which can decrease the influence values of the mass control market respectively your own influence values and can make operations of politics and mafia less successfull. A phase of violance and revolutions needs more investements into politics and mafia warfare to terminate it. The decreased values will not increase while such a phase is in progress, but the values will get to the normal level after such a phase has been terminated.

@ghost ghost assigned MKelm Jul 20, 2013
@MKelm
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MKelm commented Jul 24, 2013

Added the basic ideas into the concept paragraph "Though control"

@MKelm
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MKelm commented Jul 25, 2013

Done, more details can be implemented in a later process.

@MKelm MKelm closed this as completed Jul 25, 2013
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