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enums.go
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enums.go
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package mixedreality
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is regenerated.
// NameUnavailableReason enumerates the values for name unavailable reason.
type NameUnavailableReason string
const (
// AlreadyExists ...
AlreadyExists NameUnavailableReason = "AlreadyExists"
// Invalid ...
Invalid NameUnavailableReason = "Invalid"
)
// PossibleNameUnavailableReasonValues returns an array of possible values for the NameUnavailableReason const type.
func PossibleNameUnavailableReasonValues() []NameUnavailableReason {
return []NameUnavailableReason{AlreadyExists, Invalid}
}
// ResourceIdentityType enumerates the values for resource identity type.
type ResourceIdentityType string
const (
// SystemAssigned ...
SystemAssigned ResourceIdentityType = "SystemAssigned"
)
// PossibleResourceIdentityTypeValues returns an array of possible values for the ResourceIdentityType const type.
func PossibleResourceIdentityTypeValues() []ResourceIdentityType {
return []ResourceIdentityType{SystemAssigned}
}
// SkuTier enumerates the values for sku tier.
type SkuTier string
const (
// Basic ...
Basic SkuTier = "Basic"
// Free ...
Free SkuTier = "Free"
// Premium ...
Premium SkuTier = "Premium"
// Standard ...
Standard SkuTier = "Standard"
)
// PossibleSkuTierValues returns an array of possible values for the SkuTier const type.
func PossibleSkuTierValues() []SkuTier {
return []SkuTier{Basic, Free, Premium, Standard}
}