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Crashes server if using the --terminal option and chat #623
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This issue indeed seems to be caused by minetest.register_on_chat_message(function(playerName, message)
+ -- Verify that there is a player, and the player is online
+ if not playerName or not minetest.get_player_by_name(playerName) then
+ return
+ end
players[playerName]["lastAction"] = minetest.get_gametime()
end) OTOH, it seems pretty inconsistent of Minetest to pass a nil value here - I'd expect the value of the setting |
Does this mod get synced with the source mod at @GunshipPenguin? |
AFAIK, no. There doesn't seem to be any new commits, apart from GunshipPenguin/afkkick#3 which was backported from CTF. CTF's version, however, is a little more active, and has gone through the following changes: Given that we don't sync with upstream, I think it's a good idea to fix this crash in CTF itself. |
Ok. Maybe it is worth getting it supported under there? Then import the module into CTF? Just a suggestion. |
Thanks for reporting this crash. Fixed in 3de7c43. |
It was found that in the CTF repo they fixed this issue... but we just simply didn't apply the fix they did. This was fixed in their repo as issue [623](MT-CTF/capturetheflag#623)
Hi,
I have raised this issue with the
afkkick
mod however it is also an issue here.Rather than duplication the details, I'll reference the issue in the
afkkick
mod.GunshipPenguin/afkkick#4
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