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A continuation of the Void Break project but this time in Canvas instead of Pixi and expanded upon. Original Void Break project here: https://github.com/MTFT-Games/Void-Break_PixiJS

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Void-Break

A game along the lines of Nova drift meets Bosconian. The concept of asteroids but with modern and roguelike elements from Nova Drift, plus the twist of a much larger wrapping playspace, scrolling camera style, and static objectives of Bosconian.

Written in JavaScript, originally using PixiJS, now being converted to Canvas. Built as a class project, develoment is ongoing here but will likely be converted to monogame in the future for devcade.

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A continuation of the Void Break project but this time in Canvas instead of Pixi and expanded upon. Original Void Break project here: https://github.com/MTFT-Games/Void-Break_PixiJS

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