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Android x86_64 compatibility #54
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I personally never tested that, because I don't have x86 Android device. But you probably can:
Should probably work after that. Please write back if it does. P.S. For what target do you compile x86_64? Is that some Chrome OS IoT stuff? |
Thanks for the directions, I'll give it a try! My target device is the Magic Leap 2 |
The app builds and starts after replacing the libwhisper.a with one compiled for Android x86_64, but crashes immediately at runtime. |
Heads-up to anyone who stubbles upon this, you may need to update the build.sh script that is in the root folder to respect the architecture specified in the build pipeline. https://github.com/Macoron/whisper.unity/blob/master/build_cpp.sh#L78 |
Does the compiled library work on your target x86_64 device? |
Yes, I just pushed up the changes and configured the project in my fork for android x86_64: |
Would it be possible for whisper.cpp to be compiled for Android x86_64 architecture and run using whisper.unity?
I've got a libwhisper.so file built for Android x86_64 and am wondering what my next steps would be to implement it with whisper.unity. Thanks!
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