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Instead of having if() switch, it would be better to properly implement checks in each entity, set it to false by default, in mob set to true, and in raildroid make it check the team first.
The text was updated successfully, but these errors were encountered:
Instead of having if() switch, it would be better to properly implement checks in each entity, set it to false by default, in mob set to true, and in raildroid make it check the team first.
The text was updated successfully, but these errors were encountered: