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canBeShotBy() method for all entities and let turrets call it #669

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xPaw opened this issue Mar 2, 2012 · 1 comment
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canBeShotBy() method for all entities and let turrets call it #669

xPaw opened this issue Mar 2, 2012 · 1 comment

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@xPaw
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xPaw commented Mar 2, 2012

Instead of having if() switch, it would be better to properly implement checks in each entity, set it to false by default, in mob set to true, and in raildroid make it check the team first.

@EvanCahill
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+1

@xPaw xPaw closed this as completed Oct 27, 2014
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