Skip to content

MainRoadPost/houdini_configs

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

26 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Main Road Post config for SideFX Houdini

Contents

Materials and Shading Models

This package consists of the following shading models and materials:

  • MRP GGX Specular
  • MRP GGX Metallic
  • MRP GGX Glass
  • MRP Berry Specular
  • MRP Principled Shader Core
  • MRP Principled Shader

The most important difference with Houdini's built-in shading models is our models returns correct albedo value for it's parameters, instead of just 1.0 multiplied by color. This feature reduces noise significantly in some cases and allows us to use Conserve Energy VOP node to ensure we are not violating energy conservation without making our shaders too dark.

GGX Metallic

Installation

Just add this repo to HOUDINI_PATH environment variable before starting of Houdini. For example, you may do this writing the following to your houdini.env file:

HOUDINI_PATH = YOUR_PATH\houdini_configs;&

Depending on OS and Houdini version you are using, you may find houdini.env in the following places:

OS Location Example
Linux $HOME/houdini[ver#] /home/mike/houdini16.5/houdini.env
Windows C:\Users[username]\Documents\houdini[ver#] C:\Users\mike\Documents\houdini16.5\houdini.env
MacOSX /Users/[username]/Library/Preferences/houdini/[ver#] /Users/mike/Library/Preferences/houdini/16.5/houdini.env